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Journal of Computing in Teacher Education (JCTE)

 
Journal cover  

Editors: Ann Thompson and Denise A. Schmidt
Iowa State University
Department of Curriculum and Instruction
Center for Technology in Learning and Teaching
N031 Lagomarcino Hall
Ames, IA 50011-3192
E-mail: eat@iastate.edu or dschmidt@iastate.edu

Table of Contents
Volume 20, Number 3
Spring 2004

 

Columns


Editor's Remarks
Members Only Computer Gaming for Teacher Educators (PDF, 25 KB, 19 sec, PDF Instructions)
Ann Thompson and Julio C. Rodriguez
A Major Forum at the AACTE 2004 Annual Meeting (www.aacte.org) titled “Video Games and Learning: The Next Big Thing?” recently reminded me of the power of technology to assist in the creation of active and motivating environments for young learners. For years, many of us involved in technology in education have speculated on the possibility of capturing some of the power of computer games for creating learning environments. Early primitive attempts at this concept often involved using games as a reward for completing tasks correctly. More sophisticated efforts focused upon embedding content experiences in the games themselves. The AACTE session suggested the beginnings of a new generation of work on using gaming concepts to enhance student learning.

President's Message
Members Only Assessing the Technology Skills of Teacher Candidates: ISTE and Certiport Pilot IC3 (PDF, 574 KB, 7 sec, PDF Instructions)
Ann Cunningham
There is no doubt that 21st century teachers must possess the ability to capitalize on the technological prowess of their students and design activities that incorporate the Internet and other technology tools in a meaningful and appropriate way. There is also a great need for them to be prepared to teach their students how to improve their own computing skills.

 

Articles

Members Only Beliefs about Learning, Instruction, and Technology among Elementary School Teachers (PDF, 45 KB, 5 sec, PDF Instructions)
Nicole J. Kurz-McDowell and Robert D. Hannafin
The current study investigated six teachers, three in second grade and three in fourth grade, and their beliefs about learning, instruction, and technology. The first significant finding was that the teachers who held objectivist notions about learning and instruction also held objectivist views concerning technology, and the teachers who possessed constructivist beliefs about learning and instruction also had constructivist beliefs about technology. The second major finding was that these second-grade and fourth-grade teachers differed in their beliefs about learning and instruction, as well as their beliefs concerning technology. The second-grade teachers placed greater emphasis on student-centered concerns while their fourth-grade colleagues were more teacher-centered. The difference in the beliefs and approaches to teaching at the primary and upper elementary grades may have implications for teacher preparation and inservice training efforts.

Members Only Implications of Ubiquitous Computing for the Social Studies Curriculum (PDF, 47 KB, 4 sec, PDF Instructions)
Stephanie D. van Hover, Michael J. Berson, Cheryl Mason Bolick, and Kathleen Owings Swan
In March 2002, members of the National Technology Leadership Initiative (NTLI) met in Charlottesville, Virginia to discuss the potential effects of ubiquitous computing on the field of education. Ubiquitous computing, or “on-demand availability of task-necessary computing power,” involves providing every student with a handheld computer—a situation with enormous repercussions for education and teacher education. Over a two-day period, participants engaged in intensive discussion of the issue of ubiquitous computing and developed seven conclusions. This paper, written by the representatives from social studies organizations, seeks to examine the specific implications of these seven conclusions for the field of social studies education. The paper discusses the concept of ubiquitous computing and the impact this technology shift may have on social studies curricula, teacher preparation, software development, and research agendas.

Members Only Teaming with Technology: A Case Study of a Faculty Design Team Developing Electronic Portfolios (PDF, 47 KB, 4 sec, PDF Instructions)
Gregory L. Waddoups, Nancy Wentworth, and Rodney Earle
To better prepare preservice candidates for teaching in the information age, the International Society for Technology in Education (ISTE) has defined National Educational Technology Standards (NETS) to guide technology integration into teacher education programs. Based on these standards, Brigham Young University (BYU) has implemented strategies for technology integration into their teacher education program by creating curriculum design teams composed of School of Education faculty, public school personnel, and instructional design and technology specialists. From our analysis of the initial activities of the faculty design teams, we have developed basic principles that have led to successful personal and institutional change. To demonstrate the realization of these six principles, we provide a detailed case study in highlighting the formation, development, and support of faculty design teams.

Members Only Situating Teacher Education: From the University Classroom To the “Real” Classroom (PDF, 44 KB, 4 sec, PDF Instructions)
Pedro Hernández-Ramos and Carol Ann Giancarlo
This article presents a descriptive case study on the first experience moving a required teacher preparation instructional technology course from the university classroom into an elementary school setting. The key motivation was to help future teachers become more adept at integrating technology into their practice by learning about commonly used applications and best practices in an authentic setting, framed within a constructivist approach. In addition to lab time focused on the acquisition of computer skills, the course design included classrooms visits and observations, conversations with teachers and the principal, and development of a lesson or unit plan. The format was an intense one-week workshop, meeting for six hours each day and co-taught by two university faculty and a school-based coordinator, instead of a quarter-long course meeting once or twice a week for two hours or less with a single instructor. Students reacted very favorably to the course format and location. Detailed analysis of the curriculum and future plans are described.

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