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Effects of Multimedia Software on Achievement of Middle School Students in an American History Class


Karla V. Kingsley
University of New Mexico

Randall Boone
University of Nevada Las Vegas

Abstract

This study investigated social studies achievement as a result of utilizing a multimedia-based
American history software program (Ignite Early American History, 2003) to augment
textbook and lecture materials for seventh-grade middle school history students in an ethnically
and linguistically diverse urban school district. The instructional software used was
an interactive multimedia program designed to teach middle school students through video,
song, animation, text, and other media to develop critical thinking skills while acquiring
knowledge of required content strands (Ignite Learning, 2003). Teacher and student activities,
pretest and posttest scores, and instructional methods for experimental and control conditions
were documented in order to provide a comprehensive understanding of the results.

Members Only Download the full article (PDF)

Contributors

Karla V. Kingsley is an assistant professor of instructional technology and
educational computing at the University of New Mexico. Her current research
focuses on technology-mediated interactive learning, social semiotics, digital
game-based learning (DGBL), and critical pedagogy.

Randall Boone is a professor of educational computing and technology at the
University of Nevada Las Vegas. His current research focuses on instructional
and assistive technologies for persons with both learning and sensory disabilities.
(E-mail:
randall.boone@unlv.edu).

Contact

Karla V. Kingsley, PhD,
University of New Mexico Department of Teacher Education,
MSC05-3040,
Albuquerque, NM 87131-1231
E-mail: karlak@unm.edu

Copyright 2008, (International Society for Technology in Education). All rights reserved.

 

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