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Journal of Research on Technology in 

Education Edited by Dr. David J. Ayersman, Mary Washington
College, and Dr. W. Michael Reed, New York University

formerly Journal of Research on Computing in Education

JRTE, Volume 32, Number 2, Winter 1999
From Concept to Software: Developing a Framework for Understanding the Process of Software Design

Punyashloke Mishra, Yong Zhao, and Sophia Tan
Michigan State University

Abstract

To understand technological innovation (be it the design of a mouse trap or a piece of computer software), it is crucial to understand the process of design. Design is not simply a one-to-one mapping of scientific knowledge or theoretical frameworks onto a problem. Design is a complex and multifaceted process requiring the understanding and implementation of a range of skills and knowledge domains. The design of software in particular entails a lot more than just representing in a computer program the original concepts or learning theory that motivated it. This article offers a framework for understanding the complex processes of design by examining the design process of two computer programs: FLiPS and Tiger. FLiPS is a multimedia program for learning complex concepts in chemistry, while Tiger is an automated manuscript submission and review system. We examine the process of design by identifying and highlighting some significant common themes that underlie the design processes of these two different computer programs. We believe that this framework has much to offer the theory and practice of educational software design.

Contributors

Punyashloke Mishra is an assistant professor of technology for teaching and learning at Michigan State University. His research has focused on the theoretical, cognitive, and social aspects related to the design and use of computer-based learning environments, the cognitive psychology of science, and visual literacy.

Yong Zhao is an assistant professor of educational psychology at Michigan State University with interests in Internet-based learning environments, technology evolution and adoption, language acquisition and literacy, and perceptual control theory. His research activities focus on the social, cultural, and psychological interactions between technology and education.

Sophia Tan is a doctoral student in educational technology at Michigan State University. She is interested in teaching and learning with technology and in multimedia design.

Address: Dr. Punyashloke Mishra, 341 Erickson Hall, Michigan State University, East Lansing, MI 48824; punya@msu.edu.

Web Links

Banville, J. (1998). Beauty, charm, and strangeness: Science as metaphor. Science [Online serial], 281(5373). Available: www.sciencemag.org/cgi/content/full/281/5373/40.

Mishra, P. (1998). FLiPS: Flexible learning in the periodic system [Computer software]. Urbana: University of Illinois at Urbana-Champaign. Although this piece of software is not available publicly, you may request a copy by e-mail at punya@msu.edu.

Zhao, Y. (1997). Tiger [Computer software]. East Lansing: Michigan State University, Electronic Proposal Processing Center. Available: http://zhao.educ.msu.edu/tiger.aera.start.fcgi.

Note. The Web sites listed in this page were valid when this issue of JRCE  went to press. We have no control over the site, though, and the Web is very volatile. Please let us know if you find a broken link, and we’ll do our best to update it.

A PDF file of the full article is available. Contact: jrte@iste.org. Please specifiy Volume and Issue number and article name.

Copyright © 1999, ISTE (International Society for Technology in Education). All rights reserved.

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