Table
1. Stages of development.
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Portfolio
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Electronic Portfolio
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Multimedia Project
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Purpose, Audience
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1. Defining the Portfolio
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Decide, Assess, Context, Goals
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Collect, Interject
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2. The Working Portfolio
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Design, Plan
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Select, Reflect, Direct
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3. The Reflective Portfolio
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Develop
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Inspect, Perfect, Connect
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4. The Connected Portfolio
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Implement, Evaluate
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Respect (Celebrate)
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5. The Presentation Portfolio
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Present, Publish
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Table
2. Levels of electronic portfolio software strategies
based on ease
of use.
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0
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All documents are in paper format. Some portfolio
data may
be stored on videotape.
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1
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All documents are in digital file formats, using
word processing
or other commonly used software, and stored in
electronic
folders on a hard drive, floppy disk, or LAN server.
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2
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Portfolio data is entered into a structured format,
such as
a database or HyperStudio template or slide show
(such as
PowerPoint or AppleWorks) and stored on a hard
drive, Zip,
floppy disk, or LAN.
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3
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Documents are translated into Portable Document
Format with
hyperlinks between standards, artifacts, and
reflections using
Adobe Acrobat Exchange and stored on a hard drive,
Zip, Jaz,
CD-R/W, or LAN server.
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4
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Documents are translated into HTML, complete with
hyperlinks
between standards, artifacts, and reflections, using
a Web
authoring program and posted to a Web server.
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5
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Portfolio is organized with a multimedia authoring
program,
incorporating digital sound and video. Then it is
converted
to digital format and pressed to CD-R/W or posted to
the Web
in streaming format.
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Table
3. Technology skill levels.
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1
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Limited experience with desktop computers but able
to use
mouse and menus and run simple programs
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2
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Level 1 plus proficient with a word processor, basic
e-mail,
and Internet browsing; can enter data into a
predesigned database
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3
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Level 2 plus able to build a simple hypertext
(nonlinear)
document with links using a hypermedia program such
as HyperStudio
or Adobe Acrobat Exchange or an HTML WYSIWYG editor
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4
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Level 3 plus able to record sounds, scan images,
output computer
screens to a VCR, and design an original database
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5
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Level 4 plus multimedia programming or HTML
authoring; can
also create QuickTime movies live or from tape; able
to program
a relational database
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Table
4. Technology available.
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1
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No computer
|
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2
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Single computer with 16 MB RAM, 500 MB HD, no AV
input/output
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3
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One or two computers with 32 MB RAM, 1+ GB HD,
simple AV input
(such as QuickCam)
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4
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Three or four computers, one of which has 64+ MB
RAM, 2+GB
HD, AV input and output, scanner, VCR, video camera,
high-density
floppy (such as a Zip drive)
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5
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Level 4 and CD-ROM recorder, at least two computers
with 128+
MB RAM; digital video editing hardware and software.
Extra
GB+ storage (such as Jaz drive)
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Table
5. Portfolio construction tools compared.
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Relational database
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Common
development tools
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FileMaker
Pro
|
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Structure
& Links
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Fields,
records, or files linked by common fields
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Player
available
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Yes
|
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Advantages
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Flexible
reporting, network-friendly, Web accessible,
cross-platform
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Disadvantages
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Size
of files requires player
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Ease
of Use (1 = low skill, 5 = high skill)
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4
to develop, 2 to use
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Technology
Required (1 = low tech, 5 = high tech)
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3
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Cost
(with educator discount)
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$65156
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Hypermedia
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Common
development tools
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HyperStudio,
Digital Chisel
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Structure
& Links
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Electronic
cards linked by buttons
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Player
available
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Yes
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Advantages
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Widely
available in classrooms, construction tools
included, some
software cross-platform
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Disadvantages
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Not
easily Web-accessible (requires browser plug-in),
view limited
to screen size
|
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Ease
of Use (1 = low skill, 5 = high skill)
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3
to develop
|
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Technology
Required (1 = low tech, 5 = high tech)
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3
|
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Cost
(with educator discount)
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$39199
|
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Multimedia Authoring
|
|
Common
development tools
|
Macromedia
Authorware, Director
|
|
Structure
& Links
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Icon-
or time-based environment
|
|
Player
available
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Self-contained
|
|
Advantages
|
Most
flexibility in development, CD-ROM, cross-platform
|
|
Disadvantages
|
Steep
learning curve
|
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Ease
of Use (1 = low skill, 5 = high skill)
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5
|
|
Technology
Required (1 = low tech, 5 = high tech)
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5
|
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Cost
(with educator discount)
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$128699
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Web Pages
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Common development tools
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Adobe PageMill, Claris Home Page, Composer
|
|
Structure & Links
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Pages viewed with a Web Browser (Netscape or
Explorer) using
links created in HTML
|
|
Player available
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Browser (free)
|
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Advantages
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Web-accessible, cross-platform
|
|
Disadvantages
|
Multimedia (video) not well integrated, complex
authoring
|
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Ease of Use (1 = low skill, 5 = high skill)
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2 with editor, 4 witho
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Technology Required (1 = low tech, 5 = high tech)
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4
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|
Cost (with educator discount)
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$079
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Adobe Acrobat
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Common
development tools
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Adobe
Acrobat Exchange
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Structure
& Links
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Postscript-based
pages that can be navigated sequentially or by using
bookmarks,
links, or buttons
|
|
Player
available
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Reader
(free)
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Advantages
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Web-accessible,
cross-platform, create files, from any applications,
ideal
for CD-ROM, can capture Web pages with links
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Disadvantages
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Size
of files, limited construction tools
|
|
Ease
of Use (1 = low skill, 5 = high skill)
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2
|
|
Technology
Required (1 = low tech, 5 = high tech)
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4
|
|
Cost
(with educator discount)
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$4290
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Slideshows/Presentations
|
|
Common
development tools
|
Microsoft
PowerPoint, Works, AppleWorks
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|
Structure
& Links
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Slideshow
presentation or Binder (Microsoft
Office) to link
documents together
|
|
Player
available
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No
|
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Advantages
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Widely
accessible software, cross-platform
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Disadvantages
|
Not
directly Web-accessible, ease of creating hypertext
links,
requires original application to read.
|
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Ease
of Use (1 = low skill, 5 = high skill)
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3
|
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Technology
Required (1 = low tech, 5 = high tech)
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34
|
|
Cost
(with educator discount)
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$46210
|
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Digital Video
|
|
Common
development tools
|
QuickTime
or AVI format., Movie Player Pro (for editing),
Apple Video
Player (for digitizing), iMovie
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|
Structure
& Links
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Web
access high interactivity random access editing
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|
Player
available
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QuickTime,
RealPlayer (both free)
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Advantages
|
Used
to include performances in and out of the classroom
within
other digital portfolio construction tools, also,
digital
video editing (Avid Cinema, Adobe Premiere, iMovie)
can be
used to prepare artifacts for presentation in analog
video.
|
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Disadvantages
|
File
size, storage quality, bandwidth requirements,
hardware requirements
to digitize video
|
|
Ease
of Use (1 = low skill, 5 = high skill)
|
Level
5 skill needed to create digital video, although
with tools
such as Avid Cinema and iMovie, the learning curve
is flatter.
|
|
Technology
Required (1 = low tech, 5 = high tech)
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5
to use computers with video digitizing boards.
Digital video
cameras streamline the process, especially with the
latest
computers, which have FireWire (IEEE 1394)
connections to
the DV camera.
|
|
Cost
(with educator discount)
|
Editing
software from $29 (MoviePlayer Pro) to $500 or more.
Digital
videos cameras <$1,000.
|
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Analog Video
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Common
development tools
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VHS,
8mm
|
|
Structure
& Links
|
Ubiquitous
access, cheap storage medium, acceptable quality,
relatively
low-cost hardware requirements
|
|
Player
available
|
Used
to capture performances in the classroom or to
gather data
outside also a universal format for final
presentation portfolio;
sometimes the computer is used to organize and
present the
formal portfolio
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Advantages
|
Level
2 skill needed to create analog video, although
editing analog
videotape is more complicated.
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Disadvantages
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Linear
access, low interactivity, no Web access, storage,
editing
|
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Ease
of Use (1 = low skill, 5 = high skill)
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Can
be recorded with low-end equipment
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Technology
Required (1 = low tech, 5 = high tech)
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VCR
|
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Cost
(with educator discount)
|
Other
than the cost of a camera or VCR, the only
additional cost
is for videotape. Analog video editing system cost
can range
from $250 and up. Pay as little as $300 for an 8mm
camera.
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Copyright © 2000, ISTE (International Society for Technology
in Education).
All rights reserved.
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