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Grand
Challenges: Preparing for the Technological Tipping Point
By Glen Bull, Gina Bull, Joe Garofalo, and Judi Harris
Includes Vignettes by Chris Dede; Elliot Solloway, Katy Luchini,
Chris Quintana, and Cathleen Norris; and Randy L. Bell. To
read the online supplement to A fistful of Stars, click here.
To read the online supplement to the main article, click here.
Thinking
carefully about initial educational uses of emerging technologies is
important.
Experimenting on a small scale before widespread adoption occurs is
preferable
to adopting innovations wholesale only to find their use cannot be
reversed.
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Download
the full article (PDF, 298 KB, PDF
Instructions, includes Vignettes)
Subject: Ubiquitious Computing, wireless computing
Audience: Teachers, teacher educators, technology coordinators,
library/media specialists
Grade Level: K12 (Ages 518)
Technology: Portable wireless devices
Standards: NETST I, II (www.iste.org/standards).
A t the beginning of his presidency, John F. Kennedy captured
Americas
imagination with a bold vision of the future. He delivered the following
challenge to a joint session of the U.S. Congress (1961): I
believe that this nation should commit itself to achieving the goal,
before this decade is out, of landing a man on the Moon and returning
him safely to the Earth.
Neil Armstrong became the first man to set foot on the moon on July
20, 1969, fulfilling the challenge. Along the way, many of the
technological
advances we take for granted today were developed. The term grand
challenges has become shorthand for fundamental problems in
science and engineering with broad economic and scientific impact
that can be used to capture our imaginations in the way Kennedy
captured Americas imagination with his grand challenge.
The use of portable wireless computers in schools will be widespread
before the end of the decade. A future in which every student has
a portable wireless device is inevitable and is sometimes termed
an era of pervasive computing or ubiquitous
computing.
The transition to pervasive computing will be a disruptive force
that will have equally great potential for ill or good. We therefore
wish to issue a grand challenge to ISTE members and the larger
educational
community: We believe that the educational and development communities
should begin planning now for the best uses of ubiquitous computing.
The transition to pervasive computing has profound implications
for education and may represent as great a paradigm shift as the
invention of writing itself. The ancient Greeks viewed writing as
the first step in the decline of an educated citizenry. They reasoned
that if people could store information in written form, they would
no longer need to exercise their mental capacity for memorization.
By the standards of the educated Greek citizenry, our capacity for
memorization is insignificant. Nevertheless, once the innovation
of writing became widespread, it was not possible to put the genie
back in the bottle. A similarly irreversible shift in the educational
paradigm is imminent.
Exponential
Change
In 1961, the same year Kennedy issued his grand challenge, the first
commercial integrated circuit was announced. Gordon Moore, co-founder
of Intel, observed that the density of integrated circuits doubles
every 18 months, a trend known as Moores Law. As a result,
the cost of computing has steadily decreased. A graph of cost of
computing in millions of instructions per second (MIPS) is logarithmic.
(Data documenting the decreasing cost of computing appear in an
online supplement to this article at www.iste.org/L&L.)
The consequences over time can be striking. The Eniac computer had
the equivalent of 2 KB of memory and weighed 30 tons. In 1949, the
editors of Popular Mechanics made the now famous prediction that
someday computers might weigh as little as 1.5 tons (March,
1949). Todays musical greeting card that weighs less
than an ounce now has greater memory capacity than the Eniac. The
cost of a four-function calculator decreased from several hundred
dollars in the late 1960s to less than a dollar for solar-powered
calculators given away in advertising promotions today.
The Apple II computer introduced in the 1970s had computing capacity
equivalent to that of the mainframe computer in mission control
that guided Apollo 11 to the first moon landing in 1969. Similarly,
todays Palm m100 handheld computer has about 200 times more
memory capacity than the Apple II at 1/20th the cost. Based on these
trend lines, we can predict with reasonable certainty that the majority
of students in the public schools will have a wireless portable
computing device by the end of the decade or sooner.
The form is likely to change over time. Currently, handheld computers
are the most affordable portable computing devices. But researchers
at the Xerox Palo Alto Research Center (PARC) and the MIT Digital
Media Lab have developed prototypes of digital paperelectronic
displays about the same thickness as paper. The school personal
computer of the future may feature a folding portfolio with a thin-film
touch-screen wireless computer on one side and ruled paper on the
other side. Every student is likely to have a wireless tablet-sized
computer linked to the Internet. For the sake of convenience, we
will refer to this class of portable Internet devices that encompass
handheld and tablet computers as portable wireless devices (PWDs).
Chris Dede (Jump to Vignette 1), Elliot
Soloway et al. (Jump to Vignette 2), and
Randy Bell (Jump to Vignette 3) have provided
vignettes that depict ways PWDs may be used by students in the year
2010. (You can also scroll down to find the Vignettes.)
The Tipping
Point
When this transition to ubiquitous computing occurs, it is likely
to take place in a relatively short period of time, rather than
in a linear progression. Social change often occurs in relatively
short periods of time when a critical mass is reached. For example,
Sharp introduced the inexpensive FAX machine in 1984 and sold fewer
than 100,000 units in the first two years. In the third year, a
critical mass was reach-ed as enough businesses had FAX machines
to make it worthwhile for all businesses to own one. One million
FAX machines were sold in the third year, and two million in the
year after. Malcolm Gladwell (2002) refers to this critical transition
point when an innovation achieves critical mass and begins to spread
rapidly as the tipping point. Interestingly, the mathematics of
the growth curve for the spread of both innovations and epidemics
is similara slow but steady growth until the tipping point
is reached, when the innovation or disease explodes throughout a
population. The tipping point is associated with the social dynamics
underlying mass behavioral change. When a social system is poised
at equilibrium, a relatively small force can produce disproportionate
changes. Widespread access to PWDs will represent a tipping point
in American education. Almost all consumer devicesfrom microwaves
to cell phoneshave a price point at which widespread adoption
occurs in a short period of time. The same will be true for the
spread of PWDs in schools.
The Lesson
of the Graphing Calculator
Is it reasonable to expect that every student will someday have
a portable computing device? Students in a majority of U.S. high
schools use graphing calculators in algebra courses and above, and
many middle schools are now following suit. These graphing calculators
cost less than $100, slightly less than a lower-end handheld computer.
Inclusion of graphing calculator software with equivalent functionality
on handheld computers is possible and inevitable.
Graphing calculators are handheld computational devices with software
designed primarily for one subject, mathematics. When used
appropriately,
graphing calculators can assist students in learning, exploring,
and applying mathematics. PWDs with wireless connectivity to the
Internet will have software for all content areasword processing
for English class, primary source document location and translation
for social studies class, and so on. Once handheld computers with
the functionality of a graphing calculator are available for the
same price, schools will acquire them instead of graphing calculators.
Because these devices can be used in all subject areas, teachers
of all subjects will be able to use them as extensively as mathematics
teachers currently use graphing calculators.
Despite relatively large expenditures on school computing technologies
averaging $7 billion per year, the typical amount of student access
to school computers nationally is still measured in minutes per
week (Becker, 1994; Soloway, 2001). Limited access is one reason
the substantive gains in productivity associated with business
technology
that drove the U.S. economy have yet to be realized in schools.
When all students receive their own portable computers with wireless
Internet connections, they will shift from a paradigm of minutes
of access per week to complete access all day every day. This, in
turn, will permit new instructional paradigms and require different
classroom management and assessment techniques.
Educational
Amplifiers
Soon educators will face a choice. These new technologies will amplify
the effect of educational paradigms. Wireless information channels
could merely be used as a pipeline to deliver existing curricula,
emphasizing tutorial formats. In some cases, this approach can be
appropriate, but it would be unfortunate if this were the only use
of such enormous capability. Educational activities should take
advantage of the capabilities of technology and, hence, should extend
or significantly enhance what could be done without technology.
Appropriate use introduces technology in the context of meaningful
content-based activities and addresses worthwhile content with sound
pedagogy. Emerging educational technologies can enable students
to explore topics in more depth and in more interactive ways. Technology
also makes previously impractical topics accessible by removing
computational constraints. The National Council of Teachers of
Mathematics
(2001) observes, Technology is essential in teaching and learning
mathematics; it influences the mathematics that is taught and enhances
students learning (p. 24). New technologies offer
opportunities
to transform the curriculum through dynamic interactions in place
of static pages.
For example, The Geometers Sketchpad, available on more than
one model of handheld computer, allows students to explore mathematical
concepts dynamically. Students can visualize effects of geometric
transformations in ways not possible with pencil and paper alone,
going beyond traditional methods of the existing curriculum.
Wireless access to the Internet further amplifies the educational
potential of ubiquitous computing. This model envisions students
actively using Internet access both to secure and analyze information
and to communicate effectively with others in a wide variety of
virtual contexts. Once students make contact with other learners,
teachers, content experts, or other community members, they must
know how to communicate in productive and appropriate ways, furthering
their own learning while contributing meaningfully to others
growth. This will entail both a technological transformation and,
more significantly, a cultural and social transformation in schools.
In the near future, such teleresearch and telecollabor-ation can
and should be combined to afford students powerful and authentic
virtual venues for inquiry.
These experiences assist students in the study of school curricula
and prepare them for the postgraduation world. The Presidents
Committee of Advisors on Science and Technology (1995) identifies
technological expertise as the nations most important resource:
More than half of U.S. growth in economic productivity and
per capita income has resulted from technological advances.
Consequently, development of technologically competent students
may be one of the most important investments we can make in schools.
Future students must know how to access information and analyze,
interpret, and evaluate it. They can then explore relationships
by manipulating data and its representations to generate original
solutions to problems. All of these skills require technology-related
expertise that must be taught explicitly.
Entrenchment
Everett Rogers (1995) provides the classic summary of the process
of innovation in The Diffusion of Innovations. It illustrates that
technological and educational futures are not certain progressions,
but can tip one direction or another depending on relatively minor
factors, often with undesirable outcomes. Once adopted, undesirable
uses of technology become entrenched.
Rogers (1995) notes that the mechanical tomato harvester was developed
with more than $1 million in public agricultural research funds.
Because mechanical harvesters were expensive, costing more than
$100,000, only wealthy farmers with large farms could afford them.
Consequently, after introduction of the mechanical harvester at
the beginning of the 1960s, more than 3,400 of 4,000 tomato farmers
were out of business 10 years later. More than 30,000 agricultural
jobs were lost.
Rogers (1995) notes that these adverse consequences were not inevitable,
and they might have been avoided if the agricultural researchers
at the university had possessed the foresight to develop a
smaller machine, one that more of the 4,000 farmers (as of 1962)
could have adopted (p. 154).
Ubiquitous portable computing has the potential to allow
reconceptualization
of the curriculum supporting learning in new and personal ways.
However, some initial uses of this technology are accomplishing
just the opposite. One elite private preparatory high school making
extensive use of this technology has employed it to monitor teachers
and students in a way that would not be possible with-out technology,
micromanaging the curriculum on a minute-by-minute basis. Some of
the teachers working under this technological regime consider it
confining and stifling. Similarly, several
venture capital initiatives are being developed and promoted as
ways of raising scores on high-stakes tests through tighter control
and management of the curriculum.
The first use of an emerging technology tends to become entrenched.
The Sholes typewriter keyboard was designed to slow down the typist
to reduce the frequency of jamming. Todays computer keyboard
has no levers to jam, but still uses the keyboard arrangement devised
in 1867. Similarly, once the agricultural tomato harvesting innovation
was adopted, the bankruptcy of 85% of Californias tomato farmers
and the associated loss of thousands of jobs was inevitable. Just
as it is not possible to put a scrambled egg back into the shell,
it is not easy to reverse or deflect a diffusion path once adopted.
For that reason, thinking carefully about initial educational uses
of emerging technologies is important. Experimenting on a small
scale before widespread adoption occurs is preferable to adopting
innovations wholesale only to find their use cannot be reversed.
The New
Digital Divide
Currently there is considerable concern about the Digital Divide
that separates rich and poor. A child who has a computer connected
to the Internet at home has an academic advantage over a child who
does not. However, the hardware Digital Divide is a temporary
phenomenon.
The threshold of the cost of portable wireless access to the Internet
will become so low that PWDs will be available to everyone. Wireless
Internet routers capable of supporting access for an entire classroom
are already available for less than $200, and emerging low-power,
low-cost technologies are just over the horizon. The coming didactic
Digital Divide will separate those citizens who know how to use
this access and those who do not.
Kathleen Fulton, former director of the U.S. Office of Technology
Assessment (personal communication, December 2001), comments, The
new Digital Divide is a didactic divide. Students from wealthy schools
and poor schools often have different experiences with technology
even when the hardware in disadvantaged schools is comparable to
or better than wealthier counterparts.
The social dynamics of our society will change in unforeseen ways.
A new generation is using instant messenger and chat services in
ways that are incomprehensible to many in the generations before
them. Such tools and techniques are developing at an accelerated
rate, a rate that calls for an effective responsethe preparedness
of educators in schools with technology integrated into all subject
areas. The initial applications of these technologies have predominantly
focused on more efficient delivery of existing curricula. These
include online tutorials, integrated learning systems, and related
assessment mechanisms that parse the existing curriculum more and
more finely. The potential for transformation of the curriculum
can alter our very conception of schools and learningtherefore,
it is important to go beyond todays obvious uses.
A
Call
to Action
The educational community has engaged in a number of efforts of
this kindclassrooms of the future and test bedsbut such
efforts have had arguably limited effect on prevailing educational
practice. Exploring the potential of ubiquitous computing is important,
but this exploration must be approached thoughtfully and employ
sophisticated research models to have the needed effect on education.
Therefore, we are calling for a national dialogue on this important
subject.Several different avenues should be pursued in parallel.
Approaches to establishment and support of a nation-al research
and development agenda should include a leadership retreat to address
this topic, establishment of communities of interest, and small-scale
pilot studies.
Leadership retreat. A leadership retreat on the topic of
ubiquitous computing in schools should include researchers and others
already involved in PWD integration as well as interested foundations.
The retreat should also include teachers who are now using PWDs.
As a preliminary step, the National Technology Leadership Summit,
underwritten by the U.S. Department of Education, brought together
representatives of the national teacher educator associations
representing
the core content areas (see sidebar inset below).
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National
Technology Leadership Summit
The National Technology Leadership Summit was underwritten
by the U.S. Department of Education through a PT3 Catalyst
grant. Representatives from a number of education groups met
in Charlottesville, Virginia, in March 2002. The task force
developed seven conclusions pertaining to ubiquitous computing:
- Ubiquitous computing will be a widespread force in schools
by the end of the decade or sooner.
- Ubiquitous computing will be a disruptive cultural force
with great potential for good or ill.
- Educators at all levels have a responsibility to articulate
constructive visions for ubiquitous computing.
- Educators must be prepared to take advantage of ubiquitous
computing to advance teaching and learning.
- Educators must work with hardware and software developers
to shape pedagogically sound educational tools and evaluate
them before full-scale implementation in schools.
- Small-scale pilot initiatives need to be immediately
undertaken to demonstrate feasibility across a demographically
representative range of schools before ubiquitous computing
takes place on a larger scale.
- Pilot initiatives should be evaluated to ascertain
the effect of ubiquitous computing on learning and teaching,
and these findings should be used to guide future actions.
Participating groups included the Association for the Education
of Teachers in Science, the Association of Mathematics Teacher
Educators, the College and University Faculty Assembly of
the National Council for the Social Studies, the Conference
on English Education within the National Council of Teachers
of English, the Society for Information Technology and Teacher
Education, and the International Society for Technology in
Education.
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Communities of interest. Forums for interaction and discussion
among those interested in classroom PWD implementation are also
needed. These could facilitate informal conversations among and
provide support to those who are interested in advancing research
and development into classroom use. (We invite you to participate
in an interactive series of scholarly commentaries addressing this
issue at the Cite Journal Grand Challenges Web page,
www.citejournal.org/grandchallenges.)
Collaborative design. Educators and developers should collaborate
to develop technological products that best meet the needs of schools.
This collaboration should begin during the design phases and continue
through introduction into schools.
Pilot studies. It is important to initiate many small-scale
pilot studies to explore effective ways to employ PWDs in schools
before the tipping point.
A variety of scenarios should be explored under different circumstances
and conditions to ensure that PWDs are used effectively, without
entrenching adverse or suboptimal uses on a widespread scale. The
university researchers who developed the mechanical tomato harvester
were not concerned about the effects of this innovation on human
lives. Friedland and Barton (1975) consequently described these
researchers as social sleepwalkers. We have a responsibility to
think about the societal effects of educational innovations before
their consequences are similarly irreversible.
Introduction of PWDs into schools creates extensive classroom management
issues. It becomes difficult to ensure that students are attending
to the subject at hand without becoming unduly restrictive. Some
schools have even banned their use because of an inability to manage
the consequences.
As costs drop and technological power increases, educational content
and training for appropriate use do not make comparable gains. In
fact, they typically lag far behind. It is important to place emerging
technologies into the hands of teachers (and teacher educators,
principals, and school board members) from the start so they understand
the power and can dream the dreams the new technological capacity
makes possible. This will ensure that when the technological capability
arrives, we will be able to use it effectively to transform education.
This will require collaboration among educators, hardware designers,
and software developers to create capabilities designed explicitly
to address curricular needs.
Summary
The few minutes of weekly access to school computers currently allowed
the average U.S. student are not enough to change the overall curriculum
in a fundamental way. When students have access 24 hours a day,
seven days a week, the opportunity will exist to reexamine and enhance
school curricula. This transition will represent a watershed event
in education. The grand challenge will be to realize the educational
and social potential of ubiquitous computing by the time this new
era arrives. In a follow-up to his urgent national needs
address to Congress, President Kennedy (1962) foretold innovations
that would affect all Americans in the coming age:
The growth of our science and education will be enriched by new
knowledge of our universe and environment, by new techniques of
learning and mapping and observation, by new tools and computers
for industry, medicine, the home as well as the school.
New educational technologies can generate both positive and negative
consequences. Educators have a responsibility to avoid becoming
educational sleepwalkers, blindly implementing this emerging technology
in the most expedient way. The opportunity to undertake the requisite
research and experimentation before the tipping point arrives will
occur only once.
Acknowledgements
We appreciate the numerous individuals who have provided suggestions,
recommendations, and feedback on this article as it evolved. John
Mergendoller contributed significantly to the final form in which
the concept was expressed. Kathleen Fulton, Margaret Riel, Gerald
Bracey, Steven Rasmussen, Joel Gingold, Jolaine Harbour, Beverly
Hunter, and Bob Tinker contributed comments that were incorporated
into the final draft, and many others provided helpful insights.
Finally, as always, Anita McAnear provided significant guidance,
for which we are grateful.
Resource
Cite Journal Grand Challenges Web page: www.citejournal.org/grandchallenges
References
Becker, H. J. (1994). Analysis and trends of school use of new
information technologies [Online]. Available: www.gse.uci.edu/doehome/EdResource/Publications/EdTechUse/TEXTCH4.HTM.
Friedland, W. H., & Barton, A. (1975). Destalking the wily
tomato: A case study of social consequences in California agricultural
research (Research Monograph 15). Santa Cruz: University of
California, Santa Cruz.
Gladwell, M. (2000). The tipping point: How little things can
make a big difference. New York: Little, Brown and Co.
Kennedy, J. F. (1961, May 25). Special message to the Congress on urgent
national needs [Online]. Available: www.cs.umb.edu/jfklibrary/j052561.htm.
Kennedy, J. F. (1962, September 12). Address at Rice University on the
nations space effort [Online]. Available: www.cs.umb.edu/jfklibrary/j091262.htm.
Moore, G. (n.d.). The continuing silicon technology evolution inside the
PC platform [Online]. Available: http://developer.intel.com/update/archive/issue2/feature.htm.
National Council of Teachers of Mathematics. (2001). Principles
and standards for school mathematics. Reston, VA: Author.
Presidents Committee of Advisors on Science and Technology
(1995). Statement of principles [Online]. Available: www.ostp.gov/PCAST/principles.html.
Rogers, E. (1995). Diffusion of innovations (4th ed.). New
York: Free Press.
Soloway, E., Norris, C., Blumenfeld, P., Fishman, B., Krajcik, J.,
& Marx, R. (2001). Log on education: Handheld devices are
ready-at-hand.
Communications of the ACM, 44(6), 1520.
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Glen Bull (GlenBull@virginia.edu)
is currently the Ward Professor of Education in the Curry
School of Education at the University of Virginia and chair
of the International Society for Technology in Education (ISTE)
research committee. Contact Glen at Curry School of Education,
University of Virginia, Charlottesville, VA 22903.
Gina Bull (GinaBull@virginia.edu)
serves as a computer systems engineer in the Information Technology
and Communication (ITC) organization at the University of
Virginia with responsibility for collaborative communication
protocols. Contact Gina at Information Technology and Communications,
University of Virginia, Charlottesville, VA 22903.
Joe Garofalo (Garofalo@virginia.edu)
is an associate professor of mathematics education in the
Curry School of Education at the University of Virginia and
co-director of the Curry Center for Technology and Teacher
Education. Contact Joe at Curry School of Education, University
of Virginia, Charlottesville, VA 22903.
Judi Harris (judi.harris@mail.utexas.edu)
is an associate professor of curriculum and instruction at
the University of Texas at Austin, serving as coordinator
for the instructional technology graduate program, and director
of the Electronic Emissary, a K12 curriculum-oriented
telementoring initiative. Contact Judi at Department of Curriculum
and Instruction, University of Texas at Austin, Austin, TX
78712.
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Vignette
1: Augmented Reality through Ubiquitous Computing
By Chris Dede
Alec and Arielle strolled through Harvard Yard on the way to the
museum to collect data for their class assignment. Each carried
a handheld device that pulsed every time they walked past a building.
This signaled that the building would share information about its
architecture, history, purpose, and inhabitants using interactive
wireless data transfer. Alec usually stopped to use his handheld
to ask questions about an interesting looking location. Today, he
was in a hurry and ignored the pulses.
Inside the museum, they split up to work on their individual
assignments.
When Alec typed his research topic into the museum computer, it
loaded a building map into his handheld device, with flashing icons
showing exhibits on that subject. At each exhibit, Alec could capture
a digital image on his handheld device, download data about the
artifacts and links to related Web sites, and access alternative
interpretations about the exhibit. To ensure that the server sends
him information tailored to his native language, reading level,
and learning style, his handheld device automatically supplies
information
about Alecs age and background.
Though the museum-supplied information was interesting, Alec always
enjoyed the comments posted about each exhibit by other kids. Sometimes,
he added a few remarks of his own to the ongoing discussion. Seeing
a cool artifact related to Arielles topic, Alec paused to
link to her handheld device, sending a digital image of the exhibit
and information on its location.
Alecs favorite exhibits were those augmented by virtual
environments.
For example, at a panorama showing the bones found at a tar pit,
Alecs handheld device depicted a virtual reconstruction of
the dinosaurs that were trapped at that prehistoric location. In
the virtual environment, he could assume the perspective of each
species and walk or fly or swim through its typical habitat. Other
types of exhibit-linked virtual environments enabled time
travel to show how a particular spot on the earths surface
had changed over the eons. For each epoch, Alec used virtual probes
on his handheld device to collect data about temperature, air pressure,
elevation, and pollutants.
Walking back from the museum, Arielle and Alec shared what they
had found. Both wondered what learning was like before augmented
reality and ubiquitous computing, when objects and locations were
mute and inert. How lifeless the world must have been!
Chris Dede is the Timothy E. Wirth professor of learning technologies
at Harvards Graduate School of Education. He is also chair
of the Learning and Teaching Area in the school.
Vignette
2: Which Scenario Is Better for Learning?
By Elliot Soloway, Katy Luchini, Chris Quintana, and Cathleen Norris
Scenario with Handheld Technology
Group A starts by using the handheld version of the Artemis Digital
Library on their handhelds to do some initial online research about
water pollution. Amy and Bob find a Web site about pH levels and
bookmark it to use as a reference and then go outside to test the
pH level of the stream.
Carl and Diana stay inside and continue using Artemis Digital Library.
When they find a Web site about water pollution from sewage they
use their handhelds to send an instant message to Amy and Bob outside
to ask them to look for signs of sewage contamination.
Outside, Amy and Bob test the pH level of the water and record the
data using a spreadsheet program on their hand-helds. They get a
pH level of 17 and think that this reading is odd, so they check
the Web site theyve bookmarked and find out that 17 isnt
within the range of possible pH values. They notice a flashing light
on the front of the pH meter and use the handhelds Web browser
to go to the Web site of the company that makes the testing equipment.
They find out that the light means that their meter is miscalibrated,
so they send an instant message to another student downstream asking
to borrow her pH meter. While they wait for the meter, they receive
the message from Carl and Diana about looking for sewage and use
the camera attachment for their handhelds to take pictures of potential
pollutants in the stream.
Once they come back inside the classroom, they beam the data
theyve
collected to the rest of their group. All four students then use
their handhelds to collaboratively create a PiCoMap (concept map)
and use Model-It Express on their handhelds to collaboratively build
a model of their findings and theories about pollution in the stream.
Once they finish their map and model, they upload them to the
classs
Co-Web (a shared online discussion space) about water quality.
As they ride home on the bus that afternoon, Bob and Diana work
on incorporating the images from the stream into another PiCoMap
about visible water pollutants, using reference materials they
downloaded
to their handhelds using Fling-It.
In class the next day, Group B goes to the Co-Web and downloads
the PiCoMap that Group A created about water pollution. Group B
uses the Critique-It tool on their hand-helds to analyze Group As
PiCoMap and compare it to the one they created about the sewage
treatment process. They notice that the pH level recorded by Group
A is higher than the levels of the purified water they found on
the Web site for the sewage treatment plant. So Group B puts a comment
on Group As PiCoMap about the differences and includes a URL
to a Web site about sewage treatment and pH levels. Once Group B
has finished critiquing the PiCoMap, they re-post the map and their
comments to the class Co-Web.
Amy, Bob, Carl, and Diana then download the comments that Group
B has made about their PiCoMap. Amy decides to use her handheld
to e-mail the experts at the sewage treatment plant to find out
more about the pH levels of the treated water. The experts reply
via e-mail that the water treated at their plant has a pH of 7 when
its put back into the stream. The group finds this interesting
because the pH levels they found behind the school were higher,
so Bob decides to use Artemis Digital Library on his handheld to
look for more information about what could cause changes in pH levels.
The other group members revise their original PiCoMap to include
information about the water from the sewage treatment plant and
highlight the fact that they found a higher pH level in their stream.
Carl suggests that they make a new PiCoMap about the factors that
could have caused higher pH levels and link this more specific map
to their larger map about the stream.
Once the group members have finished their revisions, they post
their PiCoMaps to the classs Co-Web and use the classroom
desktop to look at all of the PiCoMaps produced by the different
student groups in their class. They notice that their PiCoMap is
related to the ones created by Group B as well as to another
groups
PiCoMap about fecal coliform. While Diana uses the desktop to look
at the classs maps, Amy uses her handheld to post a comment
to the classs discussion space (on the Co-Web) about the
similarities
in the different groups maps. The next day in class these
three groups of students work together to combine their individual
PiCoMaps into a larger map that is relevant to the entire classs
driving question about the quality of water in their community.
They use the handhelds to beam the individual PiCoMaps to each other
and then connect and revise them into a larger map, which they then
post on the Co-Web.
Scenario without Handheld Technology
Group A goes upstairs to the library to research water pollution.
Amy and Bob find a book with a detailed table about pH levels.
Theres
too much information to copy into their science notebooks, so Amy
and Bob just list what seems like the most important information
and then go outside to test the pH level of the stream behind their
school.
Meanwhile, Carl and Diana wait their turn to use the library desktop
to look up information online about water pollution. They want to
print out a Web site they find about sewage contamination, but the
library printer is out of paper so they have to go downstairs to
get more. Once they get the Web site printed, Carl takes the paper
outside to try and find Amy and Bob and ask them to look for sewage
in the stream.
Outside, Amy and Bob measure the stream and get a pH reading of
17. Amy thinks this is strange because she wrote down that pH levels
range from 0 to 14, but Bob didnt copy that part of the book
and doesnt think the reading is unusual. They decide to keep
going and record the pH test results in their notebooks. On their
way back, they run into Carl, who has been wandering around for
15 minutes looking for them. Its too late now to ask Amy and
Bob to look for sewage contamination in the stream so they go back
into the classroom.
Inside, Amy and Bob read off the test results they collected so
that Carl and Diana can copy them into their own science notebooks.
Bob, Carl, and Diana stand behind Amy as she uses a desktop computer
and the Model-It software program to build a model of the streams
ecosystem. Diana mentions that the pH readings seem strange, and
the four students go back upstairs to the library to check the reference
book. They discover that a few of their test results are outside
of the possible range of pH values, but because class is about to
end, they decide to just ignore the anomalous readings. They dont
have time to work on their concept map about the streams water
quality in class, so they quickly divide the work to do at home.
On the bus ride home, Bob and Diana decide to do their homework
together and make a single concept map including both of their assigned
parts. The next day at school they discover that the map theyve
created doesnt quite fit with the maps Amy and Carl made,
but they just scribble out the parts that dont match and combine
the rest to turn in.
The teacher gives each of the completed concept maps to a different
group to comment on, and Group B receives Group As map. Group
B doesnt quite understand Group As map because there
are a lot of scribbled-out sections, but they think theres
a discrepancy between the pH levels Group A reported in the stream
and the levels for purified water that Group B found on the sewage
treatment plants Web site. Group B isnt sure what this
difference means, so they raise their hands and wait for the teacher
to come around and help them. When the teacher gets to them, she
suggests that they make a note for Group A with their question and
recommend that Group A try and figure out why different parts of
the stream might have different pH levels.
When Group A gets their map back, they read the comment from Group
B about the pH levels at the sewage treatment plant. Group A decides
to ignore this note because they think there was something wrong
with their pH readings from the stream to begin with. Anyway, Group
As concept map is already pretty messy and complicated, and
they dont feel like trying to revise it to include more
information
about sewage treatment. So they just post their map on the bulletin
board where they can look at all of the classs maps together.
In looking at the entire classs concept maps, Group A notices
that two other groups also talked about water pollution and pH levels.
Group A would like to be able to combine these three maps into a
single concept map that relates to the class question about water
quality, but there isnt any easy way to combine the paper
maps. They think about using string to link nodes in the maps, but
that doesnt let them add notes about the relationship between
the groups work and the classs question. And if they
combine the maps on the bulletin board, then the individual groups
cant take their maps down to continue working on them, and
no one can have a copy of the map to take home or think about later.
In the end, Group A decides it would be too much work to try combining
the maps and they dont mention the similarities to their other
classmates.
Dr. Elliot Soloway is currently the Arthur F. Thurnau Professor
in the Electrical Engineering and Computer Science department in
the College of Engineering, School of Information, & School
of Education at the University of Michigan in Ann Arbor.
Katy Luchini is a doctoral student in computer science at the
University of Michigan in Ann Arbor.
Dr. Christopher Quintana is a research scientist in the School
of Education & College of Engineering at the University of Michigan
in Ann Arbor.
Dr. Cathleen Norris is a professor in the Department of Cognition
and Technology, University of North Texas, Denton, and president
of the National Educational Computing Association.
Vignette
3: A Fistful of Stars
By Randy L. Bell
Tequa and Celeste were still working on their assignment when the
bell rang at 3:05 p.m., simultaneously signaling the completion
of Mr. Under-hills ninth-grade Earth science class and the
end of the school day. As they logged off from their wireless Web
connection on their hand-held devices, Mr. Underhill reminded students
that they were to continue their research on open star clusters
at home and added that he expected them to use their handheld device
skills to locate and observe at least one open cluster in the sky
that night. This last set of directions was met with a chorus of
good- natured groans as students ribbed Mr. Underhill for once again
forcing them out under the stars on a chilly November
night. Undaunted by their dramatics, Mr. Underhill shouted Carpe
noctum! to his students as they left the room.
Later, on the bus ride home, Tequa and Celeste shared what they
had learned about open star clusters from their Web searches earlier
in class. Each had recorded facts about open clusters on their handheld
devices, along with several images taken by telescopes. Among the
bits of information Tequa had gleaned was that open star clusters
are also called galactic clusters, because they occur within our
galaxy. Open clusters may contain as few as 10 stars, or as many
as several hundred of them. More than 1,000 open clusters have been
located within our galaxy, but of these, only a handful of the nearest
ones are visible without the aid of a telescope. Chief among these
are the Pleiades cluster in the constellation Taurus the Bull.
Celeste had collected some of this same information but had also
spent time researching which cluster would make a good candidate
for their observations that night. With the pocket planetarium program
on her handheld device, she easily constructed a customized star
map for the evenings observation by entering the location,
time, and date. The program also showed her that the Pleiades would
be high above the eastern horizon at 8:30 p.m.
Later that evening in Tequas backyard, the two girls located
the Pleiades for the first time. Their handheld devices provided
a map of the stars in the eastern sky and even indicated when they
were facing in the right direction. Tequa had brought a pair of
binoculars to look at the Pleiades (as suggested by one of the Web
sites), and she and Celeste took turns marveling at the dozens of
blazing blue-white stars making up the cluster. It occurred to Tequa
that the shape of the brightest stars in the cluster was vaguely
familiar to her. Celeste said she remembered reading something about
it in her research that day, so she retraced the history of her
Web searches on her handheld device and found that the Japanese
name for the Pleiades is Subaru. Of course! Tequa sees the Subaru
emblem on her parents vehicle practically every day.
Later, as the girls explored the rest of the night sky using the
sky tour feature of their handheld devices, Celeste
quipped that perhaps Mr. Underhill wasnt so cruel after all
for encouraging them to look at the night sky so often. At that
moment, her handheld device buzzed and displayed a message from
her mother that it was time to head home. Taking a shortcut across
a neighbors yard, Celeste heard Tequas triumphant shout
of Carpe noctum! as she rounded the corner to her own
house.
(Editor's Note: the following is the online supplemental
content.)
The
Next Day
The next day, Mr. Underhill taught his Earth science students to
use the planetarium software on their handheld devices to control
the robotic telescope he'd recently purchased for the class. Tequa
and Celeste were thrilled to learn that Mr. Underhill had selected
them as the first students to take the telescope home for a weekend
of celestial observations and picture-taking. The two young women
spent much of Saturday night in Tequa's backyard observing the wonders
of their solar system and galaxy. The telescope and handheld device
made it so easy as they communicated effortlessly through a wireless
connection. Once connected, the handheld device spoke out loud,
asking if they would like to take a tour of the night's best objects.
When the telescope failed to respond to Tequa's response of
"Absolutely,"
Celeste piped in "Yes." The handheld device's voice
recognition
software began slewing the telescope to a series of celestial objects.
That night, the telescope introduced Tequa and Celeste to Jupiter
and its moons, the rings of Saturn, the Andromeda galaxy, the Orion
nebula, and a host of star clusters. For each object they
"visited,"
the handheld device described what they were seeing, as well as
its size, distance, and many other interesting details. The software
even suggested the best magnification to use for each object, as
well as the settings necessary to to record the best image with
the telescope's built-in CCD camera. On their first try, the two
budding astronomers captured a clear image of the Pleiades open
cluster, which they saved on each of their handheld devices.
The next afternoon Celeste uploaded the image file to a the class
virtual locker. This automatically inserted the picture into a special
Web page Mr. Underhill had constructed. As the semester progressed,
every student in class added a picture to the online bulletin board,
which bacame an impressive showcase of the students' experiences
under the stars.
Randy L. Bell (RandyBell@virginia.edu) is an assistant professor
of science education in the Curry School, specializing in applications
of technology in science education.
Moores
Law and Exponential Change
Moores Law observes that the growth curve of integrated circuitry
is exponential rather than linear. For example, the following table
displays the increase in the number of transistors on Intel
microprocessors
over the past quarter-century.
| Microprocessor |
Year |
Transistors |
| 4004 |
1971 |
2,250 |
| 8008 |
1972 |
2,500 |
| 8080 |
1974 |
5,000 |
| 8086 |
1978 |
29,000 |
| 286 |
1982 |
120,000 |
| 386 |
1985 |
275,000 |
| 486 |
1989 |
1,180,000 |
| Pentium |
1993 |
3,100,000 |
| Pentium II |
1997 |
7,500,000 |
| Pentium III |
1999 |
24,000,000 |
| Pentium IV |
2000 |
42,000,000 |
The human mind can better comprehend linear change than exponential
change. If a class of students is asked to estimate how thick a
sheet of paper would be if it were folded 50 times, the average
estimate is generally less than a foot. The thickness of a sheet
of paper varies by weight and manufacturer, but #24 bond paper is
approximately 0.1 millimeters thick. It is only possible to double
a sheet of paper seven times by hand; if this is done, a doubling
each time yields the following result.
First fold - 0.1 millimeters
Second fold - 0.2 millimeters
Third fold - 0.4 millimeters
Fourth fold - 0.8 millimeters
Fifth fold - 1.6 millimeters
Sixth fold - 3.2 millimeters
Seventh fold - 6.4 millimeters
Because there are 25.4 millimeters per inch, the first seven folds
yield a result that is less than a quarter inch thick. However,
if this doubling were to continue until a total of 50 folds were
achieved, the resulting stack of paper would be 56,294,995 kilometers
thick. Because there are .62 miles per kilometer, the total thickness
if it were possible to achieve this would be 34,981,710 miles. At
its farthest approach, the moon is 252,700 miles from Earth. In
other words, a piece of paper folded 50 times (if it were possible
to do so) would extend far beyond the orbit of the moon. However,
because we encounter few examples of exponential change of this
type in life, most people generally estimate that the thickness
of the paper folded just 50 times will be a foot or less.
The cost of computing and transistor density are closely related.
Since the appearance of electronic computers, the upward curve of
growth measured in millions of instructions per second (MIPS) per
dollar has been even faster than exponential.
Hans Moravec (1998b), principal research scientist in the School
of Computer Science at Carnegie Mellon University describes this
trend as an accelerating rate of innovation.
The science fiction of one generation is a commonplace phenomenon
for the next. In 1949 a skilled person with a desk calculator could
compute a 60-second missile trajectory in about 20 hours. ENIAC
required only 30 seconds to perform the same analysis. Based on
this trend, the editors of Popular Mechanics made a now-famous
prediction
in the same year, "Where a calculator on the ENIAC is equipped
with 19,000 vacuum tubes and weighs 30 tons, computers in the future
may have only 1,000 vacuum tubes and perhaps only weigh 1.5 tons."
Today a $5 musical greeting card that plays a tune when opened contains
a microchip that has computing capacity and memory comparable to
the ENIAC. The editors of Popular Mechanics became famous not because
they overestimated the effects of exponential growth, but because
they underestimated it.
Experts tend to underestimate both the rate of growth and the social
implications of technological innovations. In 1943 Thomas Watson,
the chairman of IBM, concluded, I think there is a world market
for maybe five computers. Similarly, in 1977 Ken Olsen, president
and founder of Digital Equipment Corporation, stated, There
is no reason for any individual to have a computer in their home.
Thomas Watson guided IBM and the world into the age of mainframe
computers, while Ken Olsen led the transition to mini-computers.
The fact that these intelligent and capable individuals were unable
to foresee the implications of the next phases of computing illustrates
the difficulty of grappling with the implications of exponential
technological change.
However, exponential technological change is not the entire explanation.
Technology of any sort, not just computer technology, changes social
expectations and culture. Business executives who can word process
dont need the same type of secretary. Universal access to
cars means that it is no longer necessary to shop on or live near
Main Street. Changed expectations and culture lead to new demands
for the expansion and/or tailoring of technology. For example, a
word processor with a spell checker and HTML editor or a car with
cruise control and power steering. Watson, Olsen, and many others
not only did not recognize the technological future, they did not
foresee the flattening of organizational charts and distribution
of responsibility and authority (Watson), and the use of the computer
as a communication device and entertainment center (Olsen).
References
Moravec, H. (1998a). Robot: Mere machine to transcendent mind.
New York: Oxford University Press.
Moravec, H. (1998b). When will computer hardware match the human
brain? Journal of Evolution and Technology [Online], vol.
1. Available: www.transhumanist.com/volume1/moravec.htm.
Copyright © 2002, ISTE (International Society for Technology in
Education).
All rights reserved
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