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Schools have no choice but to personalize learning

Schools have no choice but to personalize learning

12/28/2018

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Personalized learning in schools is no longer a choice, but a necessity. After all, students are already personalizing their own learning. According to

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Minecraft + scrum = active, engaged literature circles

Minecraft + scrum = active, engaged literature circles

12/28/2018

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One is a new trend in classrooms. The other is a student favorite. The learning comes when they are combined to invigorate literature circles. 

What's the combo? Scrum paired with Minecraft.

Joe Beasley, a fifth grade teacher at Goochland…

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Uncover 4 hidden lessons in Pokemon Go

Uncover 4 hidden lessons in Pokemon Go

12/28/2018

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When it comes to Pokemon Go's place in education, Tanya Martin says it's all about balance.

She's met teachers who feel the game has no place in classrooms and have made signs warning students not to play on campus. On the other end of the spectrum are teachers who have…

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Connect your classroom to one gigantic sing-along!

Connect your classroom to one gigantic sing-along!

12/28/2018

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If you get into the randomness of National Blueberry Popsicle Day, the geekiness of Pi Day or appreciate the principle behind of National Courtesy Month, October may become your favorite month on the calendar. That’s when people like you celebrate…

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Learning from Pokmon Go: Three design principles for effective engagement

Learning from Pokmon Go: Three design principles for effective engagement

12/28/2018

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Just 30 minutes from downtown Seattle there’s a great mountain hike that leads to a takeoff point for paragliders. Over the summer, I was hiking it for the first time with my family. Of course we teach our kids not to talk to strangers…

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5 ways to support creative coding

5 ways to support creative coding

12/28/2018

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How can you help students learn to express their ideas through coding?

Our team at the MIT Media Lab developed Scratch so that students could create projects based on their ideas and imagination. Every day, young people…

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5 ways to gamify your classroom

5 ways to gamify your classroom

12/28/2018

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Many of our students are among the 155 million Americans playing video games regularly, and you might be, too. That's a good thing. When my 11-year-old is playing video games, he’s using…

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Put pedagogy before tech

Put pedagogy before tech

12/28/2018

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Technology provides a powerful way to engage students, inform individual and group instruction, differentiate instruction, document work and empower students to direct their own learning. But if you want technology to be a transformative force in your classroom, school or district, you have…

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No ocean? No problem! VR offers experiences when real life doesn' 't

No ocean? No problem! VR offers experiences when real life doesn't

12/28/2018

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For students in Ohio, going to the beach is no easy outing. Those with means can fly to the east or west coast during summer vacation. But many will never see…

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5 open educational resources to try

5 open educational resources to try

12/28/2018

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The world of open educational resources (OERs) is both a blessing and a curse for educators. The blessing lies in access to a host of free educational materials for use in the classroom. The curse is the sheer scope of the resources and providers.

Elliot Soloway, Arthur…

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