Four years ago, before the concept of flipped learning really took off, I wrote a blog post about flipping the elementary classroom. It resonated with a lot of people, and to this day it is one of the most-read blog posts…
Have you ever taught a science lesson on animal adaptations and wished you could show something more compelling than a photograph or labeled diagram in a textbook? Have you dreamed of teaching about fragile coral reef ecosystems by going for a dive and really looking closely at these…
Creativity is more important than ever in the innovation age, where it’s not so much what we know but how we use what we know.
At San Lorenzo Unified School District in California, our 12-hour teacher tech academies are centered on the 4 C’s: collaboration, communication, creativity…
A challenge that science educators face is the need to create meaningful and relevant connections between their content and the scientific community. The task is neither new nor any more important than it was decades ago. In the past, teachers organized field trips or invited class speakers…
My sister, a first-year fifth grade teacher, just received a class set of iPads from her school district. When I heard this news, I was thrilled for her — after all, there is so much you can do! The possibilities are truly endless!
Sarah’s reaction, though, was filled with…
We all know it’s not about the technology but about what you do with it — or more specifically, what your students do with it to bolster critical thinking, collaboration and communication.
What’s not as easy to grok is knowing how to use ed tech to achieve that…
Most classrooms today still share one similarity with classrooms of more than a century ago: rows and rows of desks.
“Often when I’m leading a session, I’ll show a picture of a classroom from 1950 – and then we’ll look around and realize we’re in a classroom…
Virtual reality (VR) is on the verge of gaining a foothold in schools thanks to affordable viewers like Google Cardboard. And with…
Game-based learning traditionally involves either playing games, such as Minecraft, to master content or concepts, or using programs like Scratch or Gamester Mechanic to learn coding.
A third, less-talked-…
There are dozens of digital tools that are transforming reading — and we’re not just talking about e-readers and tablets. Innovation in literacy-focused edtech goes far beyond the format — whether it’s a physical book, a comic book, an ebook or audiobook — and focuses on enriching the…