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Are your students intimidated by science, technology, engineering or math? Win them over by letting them collaborate in one of these fun online STEM challenges for middle and high schoolers.
Google CS First, a platform of tutorials, learning modules and activities, takes the fear and anxiety out of computer science — for both students and educators.
Physical computing provides educators with the unique opportunity to address support all learners in exploring computational thinking practices and computer science concepts across multiple disciplines in creative ways.
Elementary school students are the perfect age to learn coding. Here are six reasons why you should teach K-5 students to code.
Incorporate coding, computational thinking and computer science into all content areas, including math, science and social studies, with or without a device.
When students use MakeCode to build Minecraft structures more efficiently and rapidly, they are able to develop a visual understanding of what is going on inside of their code. Students can actually see a structure being built block by block from the code they have just written.
No matter the discipline, creating computational artifacts is one of the core computer science practices students should consistently experience to become better problem solvers. Here are four steps to get them started.
Robotics and coding provide hands-on and creative opportunities for learners to invent, solve problems and create – perhaps the most appropriate implementation of STEM.
It takes will, know-how, technology tools, practical strategies and patience to teach computer science and it's best integrated across content areas by teaching design and inquiry practices in tandem with CS.
When students begin to envision themselves as computer scientists, they realize they can find creative and innovative ways to solve problems in personally relevant ways.
Today’s students need to prepare for a variety of careers that will involve using technology to generate new ideas and creative solutions to problems. In order to be successful, students must be able to explore, learn and apply coding to the real-world challenges.
The ISTE Standards, the Common Core and the Next Generation Science Standards each project a similar vision of skills, dispositions and practices our students will need to shape the future.
With Game Day, educators offer students a learning activity they'll love and a professional development session that demonstrates how to use games as instructional tools.
Robotics teaches students computational thinking as well as perseverance, problem solving and collaboration. And it's never been easier to implement in the classroom. Try these six resources to get on the track to deeper learning.
Maker activities are engaging and offer students opportunities to develop creative thinking and problem-solving skills. But how do you use them to teach traditional subjects? Here are four ideas and several resources to get you started.
Russian roboticist Sergei Lupashin says the best way to get students interested in STEM is by engaging learners in competitions that challenge them to imagine, create and refine solutions to real-world problems.
Sara Hunter brings her passion for STEM to hundreds of elementary students every week in inquiry-based, hands-on classes that cover everything from programming robots to experiencing the natural world outside. But she doesn’t stop there. As a tech coach, she also shows teachers throughout her district how they can do it too.
Coding is too important a skill to relegate to after-school clubs. See how one school district integrates it into the core curriculum to give all students — including young children, girls, students with disabilities and English language learners — the chance to try computer science and programming.
Schools that want to improve learning outcomes for girls in science, technology, engineering and math classes may want to stop lecturing and start using active learning models.
At age 13, Quin Etnyre is an inventor, businesses owner and educator who promotes the maker movement.
In a rural Alaskan town, seven middle schoolers took on the ultimate engineering challenge: Design a robot capable of executing specific tasks.
ISTE and the Computer Science Teachers Association collaborated on a series of resources designed to help prepare young learners to become computational thinkers who understand how today's digital tools can help solve tomorrow's problems.
The most compelling topics among educators who embrace technology for learning and teaching are not about the tech at all, but about the students. And that’s a good thing.
Most educators recognize the need for digital citizenship, but many are at a loss for how to teach it. Here are some resources to help.
Choosing the right STEM tools for your students can be intimidating. Here’s a short guide to the factors you should consider, from grade level and subject area to cost.
Today’s technology makes personalized learning an attainable goal. Here are five things to consider as you make the transition from a traditional classroom to a personalized learning environment.