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According to neuroscience and the Universal Design for Learning (UDL) theory, there is no one right way to learn. Fortunately, numerous tech tools offers a variety of ways for all students to engage, receive information and express their learning.
The days when cell phones were nothing more than classroom distractions are over. Help your students turn the smartphones in their pockets into high-powered learning machines.
Choosing the right STEM tools for your students can be intimidating. Here’s a short guide to the factors you should consider, from grade level and subject area to cost.
3D printers offer an engaging way to inspire creativity in your students. And now they’re more affordable than ever. But before you buy one for your classroom, there are a few things you should know.
To ensure digital activity in your classroom, choose cell phone activities that work with any type of phone or phone plan. Here are some ideas for using cell phones to engage students.
Using a mobile device, augmented reality (AR) superimposes computer-generated images, videos and animation onto the real world, and it has the potential to become an exciting tool for enhancing curricula and inspiring creativity in schools.
Use Scratch to boost student engagement and infuse coding into your existing curriculum.
Tiny Tap is an app you can use to create interactive lessons, quizzes, games, homework or projects and make learning more accessible for special needs students.
Edtech research is clear about one thing: Learning objectives should guide tool selection, not vice versa.
Try these 9 tools to help students write essays that express their thoughts and ideas.
Educators often have a handful of tools they regularly use in the classroom. One way to increase student and teacher productivity — and personalize learning — is to re-envision those tools for new purposes.
Get students outside making videos to demonstrate their understanding of different subject areas. These four apps make digital storytelling easy and fun.
You can reach nearly anyone, anywhere via platforms like Skype, FaceTime and Google Chat. Here are some tips that will help you make your virtual speaker experience the best it can be — for you, your guests and your students.
If educators can capture kids’ passion for Pokemon Go, imagine the learning and engagement they can create. Here are 14 ways you can use the augmented reality game to promote and build excitement about your school and drive learning for students.
Flipping your classroom has never been easier because of all the rich video content available for free on YouTube and other sites. Check out these 15 sites for students.
The use of augmented reality in classrooms is growing, as more educators discover this affordable option for bringing a new dimension to the printed page.
Learning about names, dates and events through charts and text may provide students with information and facts, but not necessarily meaning. MyHistro, a free interactive map-making and timeline tool, gives context and allows for deeper understanding of historical events.
Searching for digital age learning tools can be time consuming. Streamline the process by using one or more of these sites to read teacher reviews of sites, apps and other tools for classroom use.
Kids love social media for the same reasons adults do; it’s fun to connect and share with peers down the street or across the globe. Here are 5 sites to get them engaged.
Confused about how to choose the best apps for your students? Use this five-step process to thoughtfully select apps that will drive engaged learning.
Screencasting isn't just for flipping your classroom. These tools allow students to show their thinking, practice public speaking and create educational resources for peers.
Get parents involved in your classroom – and in their kids’ education – by putting all the information they’ll need on a class website. No web design skills or budget? No problem. Google Apps make the process easy and free.
CS First is a free web-based program that exposes students to computer science through video tutorials and modules that students participate in as after-school, in-school and summer programs.
Help distracted students get the wiggles out by letting them create fidgets using 3D printers.
Language arts teachers who assign at-home readings to students were the first flipped learning advocates. Here are some digital tools to make the process more interactive, engaging and trackable.
You want to keep your students' parents informed, and you need their support of their children's learning. Check out our classroom-tested approach and tools for staying connected with families.
Open educational resources are high-quality, free and easy to use. Go to these top sites, and they’re also easy to find.
Flipping the classroom promotes independent learning, personalizes instruction and encourages collaboration. But in order for it to work, students need to actually learn the material at home. Mind maps are one way to help them learn and retain information.
Everyone loves apps. The key for educators, however, is to find budget-friendly apps that go beyond the cool factor to enhance learning. Here are a few of our expert members’ top suggestions for new apps to try in your classroom this year.
Use QR codes, AR apps and posters, and iBeacons to get students moving and engaged while bolstering their executive functioning and comprehension skills.
It is no longer necessary to choose a platform for your school or classroom. Mixing and matching devices and tools offers flexibility and access.
App smashing allows students to create a project in one app, save it and then open that image or movie in a second app to add features that aren’t offered in the first app.
The recently released Apple Watch is more than just a cool accessory. Its unique features and apps have the potential to change how you and your students do school.
At ISTE 2015, educators can learn how Google Apps for Education can help them save time, keep classes organized and communicate with students.
Educators should encourage students to use 3D printers to create original designs that are meaningful and complex.
Make reading an engaging activity by adding the element of technology.
ISTE 2015 learning academy presenters show you how to make the most of Google Apps for Education and other Google tools in your classroom.
The Google Apps for Education suite is a cloud-based set of tools that can promote better collaboration, productivity and creativity among teachers, students and parents.
Educators can use Apple’s suite of free creativity apps to build engagement and inspire creativity in the classroom while addressing Common Core and ISTE Standards.
Despite being banned in schools for years, social media is now making its way into the classroom as a learning tool.
To choose the apps, websites and hardware that will work best for your projects, think first about your learning goals. To get you started, check out a few of our favorite PBL tools.
Kahoot is a free tool that allows educators to quiz and survey students. Respondents are rewarded for answering quickly and accurately, and their rankings are displayed on the screen.
Augmented reality apps allow you to create your own interactive print documents that combine the ease of a worksheet with the engagement of digital age tools and multimedia. And it’s easy to do!
Memorizing formulas does little to help kids understand math concepts. Give kids a solid grasp of geometry using digital fabrication tools to create and explore both physical and virtual manipulatives.
Eager to try out a 3D printer in your classroom? Here are 10 ideas to help you use them to promote real learning.
The Golden Hour is a computer simulation game that immerses students in a medical case study to teach them about traumatic brain injuries.
Use voice recording and videoconferencing technology to meet the ISTE Standards and Common Core with students of various ages and skill levels in multiple subject areas.
Use the AudioBoom app and QR code readers to help young learners reflect on their work and share with their classmates.
Five mods from MinecraftEdu make it easier for students to navigate and allow educators more control over how students use the game.
You don’t need to be independently wealthy or an early-adopting tech prodigy to use wearable technologies in your classroom. Some of the latest offerings are user friendly even for the youngest students. And they are surprisingly affordable.
If your students don’t take computerized tests now, they will be soon. Get them ready by creating your own online quizzes, surveys and tests using Google Forms and Flubaroo.
Want to make sure your students remember their lessons? Have them create stop animation videos. This fun, flexible and surprisingly easy-to-master medium gives even young children the ability to express their learning while flexing their creative and collaborative muscles.
3D printing allows students to design and produce their own prototypes, giving them real-world experience in STEM fields.
Teach your students to capture history as it happens by following events on Twitter and archiving the artifacts in a way that lets them easily organize and present their understanding.
Young students don’t instinctively know how to behave during a videoconferencing call. But with a little instruction and practice, they’ll handle interactions with aplomb.
Educators can choose from five free e-portfolio tools that will help students organize, share and reflect on their work.
Ed tech blogger and speaker Leigh Zeitz presents a personalized research project that allows students to address all six of the ISTE Standards for Students while they learn how to use online collaborative tools.
ISTE and the Computer Science Teachers Association collaborated on a series of resources designed to help prepare young learners to become computational thinkers who understand how today's digital tools can help solve tomorrow's problems.
Our job as citizens requires more than just being informed. We must also be vigilant about verifying information before posting it on social media.
The most compelling topics among educators who embrace technology for learning and teaching are not about the tech at all, but about the students. And that’s a good thing.
Most educators recognize the need for digital citizenship, but many are at a loss for how to teach it. Here are some resources to help.