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The Merge Cube, an augmented-reality trigger, is a compelling little device packed with a tremendous amount of instructional potential that can show students a beating heart, the Great Pyramids or the way volume changes when you manipulate the sides of a polygon.
This British educator created a game called Flappy Spitfire using all the same coding elements as Flappy Bird, but with a spitfire plane instead of a bird to reinforce World War II history concepts.
Educators should look for tools that allow learners to get creative in demonstrating their learning, rather than regurgitating information. Start with these four apps.
Busy educators can use these six Google workflow tricks to efficiently manage their time.
Our classrooms are full of students who are eager to share what they know. Why not let your students build their own field trips using augmented and virtual reality. Start with these five apps.
Busy educators are always on the lookout for ways to be more productive and save time. Luckily there are a range of tools, like G Suite, to help you do more with the precious time you have each day.
Virtual reality is more than a fad. It's the ultimate way to personalize learning and encourage students – and teachers – to use technology to create, rather than consume.
Pic-ting, as opposed to writing, is the language of choice for many students — and digital sketchnoting is a perfect way for these students to demonstrate their learning.
ISTE and the Computer Science Teachers Association collaborated on a series of resources designed to help prepare young learners to become computational thinkers who understand how today's digital tools can help solve tomorrow's problems.
Our job as citizens requires more than just being informed. We must also be vigilant about verifying information before posting it on social media.
The most compelling topics among educators who embrace technology for learning and teaching are not about the tech at all, but about the students. And that’s a good thing.
Most educators recognize the need for digital citizenship, but many are at a loss for how to teach it. Here are some resources to help.
Choosing the right STEM tools for your students can be intimidating. Here’s a short guide to the factors you should consider, from grade level and subject area to cost.