Recent articles

3D printers: A buyer's guide
02/27/2018
Topics: 3D printing, Assistive and adaptive technologies
Update: Two years ago, I wrote an article about 3D printers and 3D printing, because it was new, fresh, and the current fad. Back then I wondered if the craze would last.
Now, I’m asking myself: Has the fad died down? I think it has died down, but that doesn’t change…

Weigh in on the ISTE Standards for Administrators
12/18/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Education leadership, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
“Leaders get people moving. They energize and mobilize. They take people and organizations to places they have never…

Focus on equity to ensure that all students are 'computer science material'
12/07/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
With the dire need for computer science (CS) skills in today’s workforce, one would think that every school in the nation would have a robust CS program. But sadly, almost half of U.S.…

Learning happens in a zigzag and that's OK
06/24/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
Jad Abumrad is quick to say he doesn’t feel comfortable giving educators advice, and yet his career in radio touches on many topics educators are familiar with.
Tinkering. Curiosity. Messy experiences. Failing forward. Transformation.
Abumrad, host and creator…

Artificial intelligence has infiltrated our lives. Can it improve learning?
06/14/2017
Topics: 1:1, Assessment, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools
When third grade teacher Brad Upshaw brought an Amazon Echo into his classroom, students spotted it immediately. Like reporters at a press conference, they swarmed the device and began shouting out questions.
“It was plugged in behind my interactive…

3 tips for developing a digital content plan for maximum impact
06/03/2017
Topics: Advocacy, Assessment, Assistive and adaptive technologies, Corporate innovation, Education leadership, Mobile learning, professional learning, Standards
The Innovator Solutions section includes contributions from corporate sponsors and advertisers representing education organizations, businesses, policy-making bodies and other influencers dedicated to transforming education.
The research is in, and it’s clear that…

Aaron Sams: Chase something interesting at ISTE 2017
05/04/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and electric atmosphere.
…

Use badges to create self-paced learning experiences
04/21/2017
Topics: 1:1, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools
Awarding badges is more than a way to recognize student accomplishments. For educator Michele Haiken, badges also offer a way to give students a self-paced learning experience.
“I looked to my gaming experience and I borrowed the idea of badging as I re-examined my curriculum…

5 Tips for Making Digital Learning Accessible to All Students
07/02/2021
Topics: Assistive and adaptive technologies, ISTE Conference & Expo
In many ways, Rhianon Gutierrez did not have a typical education growing up. Born hard of hearing, she learned early on the difference that the accessibility of…