Recent articles

Augmented reality can be a powerful learning tool

Augmented reality can be a powerful learning tool

05/31/2017

Topics: Assessment, BYOD, Computational Thinking, Curriculum, Flipped learning, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools

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What do a skillet, a grand piano and a computer have in common? They are all types of tools, of course. Sitting idly, they just take up space. But a skillet in the hands of Julia Child or…

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Leah LaCrosse: You are an innovator and you have something to share!

Leah LaCrosse: You are an innovator and you have something to share!

05/22/2017

Topics: 1:1, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, Literacies, Mobile learning, Online learning, professional learning

Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and electric atmosphere.

We asked a handful of ISTE 2017…

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4 ways to use Scratch to bring coding to young learners

4 ways to use Scratch to bring coding to young learners

05/02/2017

Topics: Assessment, Coding & robotics, Computational Thinking, Curriculum, Education leadership, professional learning, Standards

If you’re an educator who wants to incorporate coding into the curriculum but your school lacks the resources, there are plenty of low- and no-cost tools you can turn to. Scratch is one of the most versatile resources for this because it boosts student engagement and provides an easy way to…

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Reshan Richards: ISTE 2017 is a networking amplifier

Reshan Richards: ISTE 2017 is a networking amplifier

04/26/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools

Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and the electric atmosphere.

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Use badges to create self-paced learning experiences

Use badges to create self-paced learning experiences

04/21/2017

Topics: 1:1, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools

Awarding badges is more than a way to recognize student accomplishments. For educator Michele Haiken, badges also offer a way to give students a self-paced learning experience.

“I looked to my gaming experience and I borrowed the idea of badging as I re-examined my curriculum…

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11 hot edtech trends to watch

11 hot edtech trends to watch

03/23/2017

Topics: 1:1, Augmented reality, Coding & robotics, Computational Thinking, Curriculum, Makerspaces, Standards

Find the hottest topics of 2018 here.

We wanted to know which topics are shaping up to be this year's hottest in edtech, so we combed through thousands of educator-created sessions in…

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Five reasons why the 2016 ISTE Standards for Students matter

Five reasons why the 2016 ISTE Standards for Students matter

07/13/2016

Topics: Assessment, Curriculum, Education leadership, professional learning, Standards

Many people thought we were crazy when ISTE announced a refresh of the ISTE Standards for Students. Some felt that the 2007 student standards were still…

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Infographic: The student's guide to safe online shopping

Infographic: The student's guide to safe online shopping

10/23/2015

Topics: Curriculum, Digital Citizenship

As teachers work with students to understand online access, etiquette, health and wellness, and rights and responsibilities, there’s one aspect of digital citizenship they often overlook: digital commerce. And yet it has significant implications for students, both personally and financially. The…

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Learn something new with the ISTE Professional Learning Series

Learn something new with the ISTE Professional Learning Series

10/16/2015

Topics: Advocacy, Curriculum, Digital Citizenship, Digital storytelling, Gamification, Project-based learning, STEM & STEAM, Tools

Ready to learn something new? Expand your digital toolkit and explore new ideas for learning and teaching with the latest season of the ISTE Professional Learning Series. Presented by members for members, these free web events deliver new ideas and strategies right to your computer so you can…

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Should schools be responsible for teaching character dispositions, such as grit and adaptability? No

Should schools be responsible for teaching character dispositions, such as grit and adaptability? No

09/10/2015

Topics: Curriculum, Digital Citizenship, Personalized Learning, Project-based learning, Standards

Each parent has a different set of ideals for their children, including where they want them to go in life, how they want them to act and whom they should associate with. These ideals are based on norms from their community, where they live, the religious views of the family and beliefs they…

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