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Gamify any lesson, class or curriculum

Gamify any lesson, class or curriculum

02/07/2019

Topics: Gamification, Gaming

I’m not a gamer, never even owned a console. That's probably why I'd never been very interested in game-based learning and was not excited last spring when I found myself sitting in a…

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Infographic: Make your learning fun and games

Infographic: Make your learning fun and games

12/21/2015

Topics: Gamification, Gaming, ISTE Conference & Expo

This is an updated version of a post that was originally published on June 30, 2015. 

Game-based learning is moving into the mainstream as more platforms become available and more educators recognize the benefits of increased student engagement and achievement. On top of…

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Gamify your classroom and empower students

Gamify your classroom and empower students

12/01/2015

Topics: Gamification, Gaming

Games are a popular — and effective — classroom tool. Educators can use them to immerse kids in content, assess learning and modify behavior. They can teach life skills, such as collaboration and…

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Teach locally, share globally on a multilingual Twitter chat

Teach locally, share globally on a multilingual Twitter chat

11/18/2015

Topics: Gaming, professional learning, Tools

Global project-based learning allows students to collaborate with experts and other learners around the world. Hailed as way to…

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Game-based learning takes the sting out of failure

Game-based learning takes the sting out of failure

11/12/2015

Topics: Gamification, Gaming

Embedding game-based learning into the curriculum is a playful way to help students embrace the idea of failing forward.

Not only do games present failure as a challenge to…

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Get in the game: Winning isn' 't the only goal with classroom games

Get in the game: Winning isn't the only goal with classroom games

10/01/2015

Topics: Gamification, Gaming

School isn’t fun when you’re failing. However, failure is part of learning, so every student needs to learn how to fail positively and find ways to use the…

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Use Minecraft to teach math

Use Minecraft to teach math

09/25/2015

Topics: Gaming, STEM & STEAM

We know that kids love computer games and will spend hours on end totally engrossed in them. But “education games” are often neither educational nor much fun. The challenge is to find a way to organize, implement, manage, assess, guide and provide ample learning opportunities and still keep…

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The complete guide to using machinima in the classroom

The complete guide to using machinima in the classroom

08/25/2015

Topics: Gaming, Project-based learning, Video

Ask any fifth grader to show you their favorite video, and you will likely see a Minecraft LP (which stands for “let’s play”) video. Chances are, when they aren’t playing games on their computers and phones, they are probably watching…

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Grab your pickax and learn how to use Minecraft in the classroom

Grab your pickax and learn how to use Minecraft in the classroom

06/27/2015

Topics: Digital Citizenship, Gaming, ISTE Conference & Expo

If you’re an educator, this will not be news to you: Kids love Minecraft.
In fact, you’ve probably even thought to yourself, wouldn’t it be great if students could get as excited about science, math or social studies as they do about mining for emeralds and building…

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Maker-Minecraft mashup brings social studies to life

Maker-Minecraft mashup brings social studies to life

03/23/2015

Topics: Gaming, Makerspaces

Making allows students to learn by doing and solve problems by tinkering, trial and error. Minecraft is a 3D sandbox game, which has made its way into classrooms because it engages students across a range of subjects. Imagine the learning that happens when these two popular education movements…

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