Recent articles

9 resources for teaching digital citizenship

9 resources for teaching digital citizenship

12/23/2014

Topics: 1:1, Assessment, Augmented reality, BYOD, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Flipped learning, Gamification, Gaming, Makerspaces, Online learning, professional learning, Technology infrastructure, Tools

How can we teach kids to use technology responsibly when the technology is changing faster than we can keep up? How do we foster the values of good digital citizenship in students who are old enough to scoff at the “thou shalts” and “thou shalt nots”?

Grappling with these questions is…

MORE

Minecraft: A primer for teachers

Minecraft: A primer for teachers

11/20/2014

Topics: Gaming

Want to strike up a conversation with your younger relatives this Thanksgiving? Ask them about Minecraft.

If they don't play themselves, they'll know friends who do. And maybe, just maybe, they're even using it in the classroom.

More and more teachers are finding ways to…

MORE

Simulation game helps students understand traumatic brain injury

Simulation game helps students understand traumatic brain injury

11/07/2014

Topics: Gamification, Gaming, Standards

From a tackle in a football game to a fall on an icy sidewalk or a car accident, the dangers of traumatic brain injury are real and sometimes even fatal. To help educate students about traumatic brain injury and heighten their awareness and ability to make informed decisions,…

MORE

Minecraft 101: The Underwater Dome Project

Minecraft 101: The Underwater Dome Project

09/15/2014

Topics: Gaming

At Punahou School in Honolulu, Hawaii, where I teach high school computer science, I gave my students an assignment to play Minecraft together, hoping it would…

MORE

What is the future of gaming in education?

What is the future of gaming in education?

07/01/2014

Topics: Gamification, Gaming, STEM & STEAM

After asking around the ISTE 2014 conference floor, I discovered some great predictions and big dreams for the future of digital gaming and virtual environments in learning.

Educators discussed the potential of wearable technology with excitement. Improved efficiency and access to…

MORE

Student hacking: Awesome or awful? Awesome

Student hacking: Awesome or awful? Awesome

06/09/2014

Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Education leadership, Gaming, Robotics

While hackers appear frequently in the news and other media as criminals who steal vast amounts of data ranging from email passwords to Social…

MORE

Teach kids to find the math in video games

Teach kids to find the math in video games

10/22/2013

Topics: Gaming, STEM & STEAM

Imagine: Students take turns bowling a frame on the Nintendo Wii. The teacher then asks how the score can be represented as a fraction. As a class, they discuss what each digit in the fraction represents and reach the conclusion that the numerator represents the number of pins knocked down…

MORE