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It' 's like yoga for your educational practice

It's like yoga for your educational practice

06/24/2017

Topics: Assessment, BYOD, Computational Thinking, Curriculum, Flipped learning, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools

Being an educator is a lot like practicing yoga.

Yogis strive to develop stronger, more flexible bodies. Educators work to develop stronger, more flexible minds.

Yogis form communities and seek out training to deepen their practice. Educators build professional learning networks…

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4 things we (re)learned from the ISTE Standards for Educators

4 things we (re)learned from the ISTE Standards for Educators

06/24/2017

Topics: ISTE Conference & Expo

As Apple Distinguished Educators (ADEs), we were among thousands of education professionals who weighed in during the past year on the refresh of what would become the ISTE Standards for Educators. This effort to refresh the…

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Learning happens in a zigzag  and that' 's OK

Learning happens in a zigzag and that's OK

06/24/2017

Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM

Jad Abumrad is quick to say he doesn’t feel comfortable giving educators advice, and yet his career in radio touches on many topics educators are familiar with.

Tinkering. Curiosity. Messy experiences. Failing forward. Transformation.

Abumrad, host and creator…

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Getting at the heart of the empowered learner

Getting at the heart of the empowered learner

06/23/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Standards, Technology infrastructure, Tools

The ultimate goal of our educational system is to develop students as college-, career- and life-ready individuals who can thrive in a global, high-tech world. This goal can be supported or discouraged based on the learning environment, materials and instructional choices that are made for…

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All educators can adopt a coaching mindset

All educators can adopt a coaching mindset

06/22/2017

Topics: ISTE Conference & Expo

Educators in myriad roles are often called on to coach their colleagues, whether or not they officially hold the title of tech coach. In fact, in many districts and organizations, lots of different educators fulfill the tech coaching role, Julia Osteen has found.

That…

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Clone yourself using screencasting tools

Clone yourself using screencasting tools

06/22/2017

Topics: ISTE Conference & Expo, Tools

As a teacher, do you ever wish you could clone yourself? Do you fantasize about all the creative interactive lessons you could create if you had more time?   

Screencasting, although not a cloning tool, does offer a way to customize and create personalized learning…

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7 resources for teaching the solar eclipse

7 resources for teaching the solar eclipse

06/20/2017

Topics: ISTE Conference & Expo, STEM & STEAM

Where will you be on August 21, 2017? If you are lucky enough to be in the path of the solar eclipse, we hope you plan to take some time to view this extraordinary and rare phenomenon. And if you aren't in the path, consider watching it live on NASA TV…

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Minecraft + creative passion = innovative learning

Minecraft + creative passion = innovative learning

06/20/2017

Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, professional learning

It’s no secret that Minecraft taps into students’ passions. What better way to learn than by playing your favorite game?

But Minecraft doesn’t just fuel their passion for video games. Its design-oriented gameplay allows kids to explore a wide variety of interests within the…

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Here' 's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

Here's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

06/19/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Project-based learning, STEM & STEAM, Technology infrastructure, Tools

The new ISTE Standards for Students, released in 2016, were developed to empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter…

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Preparing students for jobs that don't exist

Preparing students for jobs that don't exist

06/16/2017

Topics: Education leadership, ISTE Conference & Expo, STEM & STEAM

Imagine a world where parents can genetically design and modify their own children.

Think it’s far-fetched? The cost of sequencing our personal genome is dropping, and genome editing technologies are growing more accessible. It could become a reality within the next decade or so.

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