It’s no secret that Minecraft taps into students’ passions. What better way to learn than by playing your favorite game?
But Minecraft doesn’t just fuel their passion for video games. Its design-oriented gameplay allows kids to explore a wide variety of interests within the…
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, professional learning, Project-based learning, STEM & STEAM, Technology infrastructure, Tools
The new ISTE Standards for Students, released in 2016, were developed to empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter…
Topics: 1:1, Assessment, Augmented reality, BYOD, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Flipped learning, Gamification, Gaming, ISTE Conference & Expo, Makerspaces, professional learning, Technology infrastructure, Tools
This year’s EdTekTalks at ISTE 2017 will feature edtech thought leaders who will share their creativity and insights in a series of mini-keynotes.
Add student presenters from…
In the past three years, filmmaker Laney Blair has made nine short films. Her work has appeared at multiple film festivals across the United States. She also co-founded the successful #IAmMyBeautiful body positivity campaign in her spare time.
A veteran presenter at global…
Topics: ISTE Conference & Expo
ISTE presenters come from many different backgrounds and perspectives. Some are classroom teachers, others are edtech developers; some are consultants and others are authors.
They all have at least one thing in common: They are edtech experts who have a passion for empowering…
The statistics are staggering. Just 24 percent of tech jobs are held by women. Roughly 74 percent of girls in middle school express an interest in STEM, but by the time they get to college, just 0.3 percent major in computer science. There will be 1.4 million new jobs in computer science by…
There are so many rich opportunities at the ISTE Conference & Expo that it can be an embarrassment of riches unless you come with a plan. Fortunately, we’ve got you covered.
Here are four simple steps you can take before you…
ISTE CEO Richard Culatta’s passion for innovation goes back to one of his first jobs when he was putting his degrees in Spanish teaching and educational psychology to work as the director of operations for a school in rural Guatemala.
Seeking new ways to…
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and the electric atmosphere.