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Teaching computational thinking more important than defining it

Teaching computational thinking more important than defining it

11/27/2018

Topics: Assessment, BYOD, Computational Thinking, Curriculum, Flipped learning, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools

Computational thinking (CT) is riding a strong current in the edtech world that teaching K-12 students to think like computer scientists will better prepare them for life in the digital age.

But bringing CT to K-12 classrooms isn’t something that can be done…

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Librarians are key to education' 's digital transformation

Librarians are key to education's digital transformation

09/21/2018

Topics: Learning spaces, Literacies, Makerspaces

It’s a syndrome seen at so many schools. As school districts face shrinking budgets, some are tempted to find savings by cutting library staff. After all, the reasoning goes, with so many resources available via laptops, tablets or phones, who needs librarians anymore?

We all do, argues…

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6 ways to help students manage their smartphones

6 ways to help students manage their smartphones

09/11/2018

Topics: Assessment, BYOD, Computational Thinking, Curriculum, Digital Citizenship, Flipped learning, ISTE Standards for Educators, ISTE Standards for Students, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools

Helping students manage smartphone use might not seem like the type of subject that schools should be teaching. But given how widespread cell phone use is among teens and how broadly devices…

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5 trends from the Digital Citizenship Summit

5 trends from the Digital Citizenship Summit

11/14/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Digital Citizenship, Flipped learning, Gaming, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools

Each year, educators, students, parents, industry members and others gather for the National Digital Citizenship Summit. The goal of this event is to expand the conversation and inspire collaborative change around issues related…

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It' 's like yoga for your educational practice

It's like yoga for your educational practice

06/24/2017

Topics: Assessment, BYOD, Computational Thinking, Curriculum, Flipped learning, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools

Being an educator is a lot like practicing yoga.

Yogis strive to develop stronger, more flexible bodies. Educators work to develop stronger, more flexible minds.

Yogis form communities and seek out training to deepen their practice. Educators build professional…

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Getting at the heart of the empowered learner

Getting at the heart of the empowered learner

06/23/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Standards, Technology infrastructure, Tools

The ultimate goal of our educational system is to develop students as college-, career- and life-ready individuals who can thrive in a global, high-tech world. This goal can be supported or discouraged based on the learning environment, materials and instructional choices that are made for…

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Here' 's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

Here's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

06/19/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Project-based learning, STEM & STEAM, Technology infrastructure, Tools

The new ISTE Standards for Students, released in 2016, were developed to empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter…

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Digital Technologies: Australia' 's answer to discipline-based computer education

Digital Technologies: Australia's answer to discipline-based computer education

06/14/2017

Topics: 1:1, Advocacy, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, Gaming, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools

Globally, computer education is a focus of many national strategies as awareness grows of the impact of automation and technology. Australia took the opportunity when developing a national curriculum to reframe computer education away from a subset of design and technology to become a…

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Augmented reality can be a powerful learning tool

Augmented reality can be a powerful learning tool

05/31/2017

Topics: Assessment, BYOD, Computational Thinking, Curriculum, Flipped learning, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools

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What do a skillet, a grand piano and a computer have in common? They are all types of tools, of course. Sitting idly, they just take up space. But a skillet in the hands of Julia Child or…

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Empower students in a collaborative, flexible learning environment

Empower students in a collaborative, flexible learning environment

05/11/2017

Topics: Learning spaces, Personalized Learning

Creating active, flexible learning spaces is often associated with modern designs and stylish furniture. But there is a far more important component than sleek desktops and brightly colored…

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