Recent articles

Use powerful openers to jumpstart student research projects
04/11/2018
Topics: Literacies
Rebecca Larson is using current event topics, like school safety and gun control, to inspire her student’s argumentative essays. A high school English teacher from Sunset High School in Beaverton, Oregon, she knows that…

4 ways to help students get workforce-ready
01/10/2018
Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Literacies, Makerspaces, professional learning, Project-based learning
Being a student should be a little like being an apprentice preparing for life in the real world. But when school is nothing like the future workplace, that goal is impossible to reach.
So what will the real world be like when students enter the workforce? We hear a lot about…

Weigh in on the ISTE Standards for Administrators
12/18/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Education leadership, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
“Leaders get people moving. They energize and mobilize. They take people and organizations to places they have never…

Focus on equity to ensure that all students are 'computer science material'
12/07/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
With the dire need for computer science (CS) skills in today’s workforce, one would think that every school in the nation would have a robust CS program. But sadly, almost half of U.S.…
![Jennie Magiera: Give voice to the untold stories of your students [video]](https://cdn.iste.org/www-root/2018-09/img_id_2103.png?uwBpVIrWuRVtwPRpTWLviVwNr6n7dBUm)
Jennie Magiera: Give voice to the untold stories of your students [video]
11/22/2017
Topics: 1:1, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, ISTE Conference & Expo, Literacies, Mobile learning, professional learning
Have you ever heard a speaker so amazing and inspiring that you knew your life would never be the same after hearing them talk? That’s what it was like to hear Jennie Magiera’s keynote speech at the 2017 ISTE Conference & Expo.
The Chicago-based educator…

5 ways every educator can lead change
11/15/2017
Topics: 1:1, BYOD, Coding & robotics, Computational Thinking, Curriculum, Education leadership, Flipped learning, Literacies, Mobile learning, professional learning
Educational technology has long been considered a subset among a host of education topics. That’s no longer the case, says educator Mark Gura, who believes a powerful reversal is happening – a reversal that’s creating a new reality in schools worldwide. |…

How podcasts are making students better researchers
07/13/2017
Topics: Literacies
What teachers say: “Write a research paper.”
What students hear: “Google it.”
It’s no secret that today’s students conduct their research mostly through search engines. When you’ve got everything you could ever want to know right at your fingertips, why bother…

Learning happens in a zigzag and that's OK
06/24/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
Jad Abumrad is quick to say he doesn’t feel comfortable giving educators advice, and yet his career in radio touches on many topics educators are familiar with.
Tinkering. Curiosity. Messy experiences. Failing forward. Transformation.
Abumrad, host and creator…

Minecraft + creative passion = innovative learning
06/20/2017
Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, professional learning
It’s no secret that Minecraft taps into students’ passions. What better way to learn than by playing your favorite game?
But Minecraft doesn’t just fuel their passion for video games. Its design-oriented gameplay allows kids to explore a wide variety of interests within the…

ISTE CEO shares his vision for ISTE
06/14/2017
Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Literacies, Makerspaces, Personalized Learning, professional learning
ISTE CEO Richard Culatta’s passion for innovation goes back to one of his first jobs when he was putting his degrees in Spanish teaching and educational psychology to work as the director of operations for a school in rural Guatemala.
Seeking new ways to bridge generations-old…