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Use badges to create self-paced learning experiences

Use badges to create self-paced learning experiences

04/21/2017

Topics: 1:1, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools

Awarding badges is more than a way to recognize student accomplishments. For educator Michele Haiken, badges also offer a way to give students a self-paced learning experience.

“I looked to my gaming experience and I borrowed the idea of badging as I re-examined my curriculum…

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11 hot edtech trends to watch

11 hot edtech trends to watch

03/23/2017

Topics: 1:1, Augmented reality, Coding & robotics, Computational Thinking, Curriculum, Makerspaces, Standards

Find the hottest topics of 2018 here.

We wanted to know which topics are shaping up to be this year's hottest in edtech, so we combed through thousands of educator-created sessions in…

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4 innovative lesson ideas to bring magic to your makerspace [VIDEO]

4 innovative lesson ideas to bring magic to your makerspace [VIDEO]

03/02/2017

Topics: Augmented reality, Makerspaces

One indicator of a creative mind is the ability to make connections between seemingly unrelated concepts. Empowering students to combine disparate ideas and create new things lies at the heart of Cathy Hunt’s approach to teaching…

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6 ways to personalize learning with flexible seating

6 ways to personalize learning with flexible seating

02/17/2017

Topics: Learning spaces, Makerspaces, Personalized Learning

Putting students at the center of learning takes a double commitment. One to ensure that instruction and learning address distinct student needs, interests and aspirations, and one to provide spaces that support a student-centered program.  

It also…

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What happens when kids make their own makerspace?

What happens when kids make their own makerspace?

01/31/2017

Topics: Coding & robotics, ISTE Conference & Expo, Makerspaces

It began as a donated box of K’nex set out on a library table.

Students started tinkering. Librarian Diana Rendina started asking questions.

Bit by bit, the makers who came in helped her decide what to add next: Snap Circuits. Legos. Rotating craft stations.…

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Game Day: Playful PD for teachers and students

Game Day: Playful PD for teachers and students

11/15/2016

Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Literacies, Makerspaces, professional learning, Robotics, Standards, STEM & STEAM

Much like school itself, professional development days are often regarded as a waste of instructional time. But what if PD days could be fun and effective for both teachers and students?…

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8 questions to ask before creating a makerspace

8 questions to ask before creating a makerspace

04/23/2019

Topics: Makerspaces

You wouldn’t just randomly choose a tool from your toolbox and feel confident it was the right one to cut a board or attach a hinge. Same goes for school makerspaces.

Like everything in ed tech, it’s not enough to have a bunch of shiny gadgets in your makerspace. You need to have the…

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5 STEM tools you can use for any subject

7 STEM tools you can use for any subject

04/30/2019

Topics: Makerspaces, STEM & STEAM

Exposing students to STEM experiences can be an extremely engaging and effective way to foster the skills they will need in a global,…

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5 things coding teaches the youngest learners

5 things coding teaches the youngest learners

10/06/2016

Topics: Coding & robotics, Computational Thinking, Makerspaces

One day soon, computer science will be a required course at all U.S. high schools. That concept has school technology associate Trish Cloud thinking about how to prepare even her youngest learners for their future.

“If I can show K-5 students that coding is fun, that…

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