Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and electric atmosphere.
Topics: 1:1, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools
Awarding badges is more than a way to recognize student accomplishments. For educator Michele Haiken, badges also offer a way to give students a self-paced learning experience.
“I looked to my gaming experience and I borrowed the idea of badging as I re-examined my curriculum…
Find the hottest topics of 2018 here.
We wanted to know which topics are shaping up to be this year's hottest in edtech, so we combed through thousands of educator-created sessions in…
One indicator of a creative mind is the ability to make connections between seemingly unrelated concepts. Empowering students to combine disparate ideas and create new things lies at the heart of Cathy Hunt’s approach to teaching…
Putting students at the center of learning takes a double commitment. One to ensure that instruction and learning address distinct student needs, interests and aspirations, and one to provide spaces that support a student-centered program.
It began as a donated box of K’nex set out on a library table.
Students started tinkering. Librarian Diana Rendina started asking questions.
Bit by bit, the makers who came in helped her decide what to add next: Snap Circuits. Legos. Rotating craft stations.…
Much like school itself, professional development days are often regarded as a waste of instructional time. But what if PD days could be fun and effective for both teachers and students?…
You wouldn’t just randomly choose a tool from your toolbox and feel confident it was the right one to cut a board or attach a hinge. Same goes for school makerspaces.
Like everything in ed tech, it’s not enough to have a bunch of shiny gadgets in your makerspace. You need to have the…
One day soon, computer science will be a required course at all U.S. high schools. That concept has school technology associate Trish Cloud thinking about how to prepare even her youngest learners for their future.
“If I can show K-5 students that coding is fun, that…