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Educator Standards make their way into Texas law

Educator Standards make their way into Texas law

07/26/2017

Topics: Advocacy, professional learning

In the same month the new ISTE Standards for Educators were launched, the governor of Texas signed a bill requiring that preservice teachers be evaluated on their ability to teach in a digital environment,…

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What' 's missing from mobile learning

What's missing from mobile learning

07/15/2017

Topics: 1:1, Mobile learning, professional learning

They had the infrastructure: a schoolwide Wi-Fi network backed by robust high-speed broadband. They had the devices: 1:1 iPads for seventh-grade students. They even had an evaluation process to ensure their…

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Learning happens in a zigzag  and that' 's OK

Learning happens in a zigzag and that's OK

06/24/2017

Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM

Jad Abumrad is quick to say he doesn’t feel comfortable giving educators advice, and yet his career in radio touches on many topics educators are familiar with.

Tinkering. Curiosity. Messy experiences. Failing forward. Transformation.

Abumrad, host and creator…

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Minecraft + creative passion = innovative learning

Minecraft + creative passion = innovative learning

06/20/2017

Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gaming, ISTE Conference & Expo, Literacies, Makerspaces, professional learning

It’s no secret that Minecraft taps into students’ passions. What better way to learn than by playing your favorite game?

But Minecraft doesn’t just fuel their passion for video games. Its design-oriented gameplay allows kids to explore a wide variety of interests within the…

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Here' 's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

Here's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

06/19/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, professional learning, Project-based learning, STEM & STEAM, Technology infrastructure, Tools

The new ISTE Standards for Students, released in 2016, were developed to empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter…

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5 mini-keynotes (and student performers) provide a dose of inspiration

5 mini-keynotes (and student performers) provide a dose of inspiration

06/14/2017

Topics: 1:1, Assessment, Augmented reality, BYOD, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Flipped learning, Gamification, Gaming, ISTE Conference & Expo, Makerspaces, professional learning, Technology infrastructure, Tools

This year’s EdTekTalks at ISTE 2017 will feature edtech thought leaders who will share their creativity and insights in a series of mini-keynotes.

Add student presenters from…

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Artificial intelligence has infiltrated our lives. Can it improve learning?

Artificial intelligence has infiltrated our lives. Can it improve learning?

06/14/2017

Topics: 1:1, Assessment, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools

When third grade teacher Brad Upshaw brought an Amazon Echo into his classroom, students spotted it immediately. Like reporters at a press conference, they swarmed the device and began shouting out questions.

“It was plugged in behind my interactive…

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Online learning helps schools overcome distance, weather, even war

Online learning helps schools overcome distance, weather, war and pandemics

06/14/2017

Topics: Curriculum, Education leadership, Online learning, professional learning, Technology infrastructure, Tools

ISTE members are familiar with online learning. After all, various combinations of online learning, mobile learning and traditional classroom learning – known as blended learning – are found in almost every school these days, if not every classroom.

Whether it involves using Khan…

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Epic LEGO wall allows anytime tinkering

Epic LEGO wall allows anytime tinkering

06/14/2017

Topics: Advocacy, Assessment, Corporate innovation, Education leadership, Makerspaces, professional learning, Standards

 

What if making wasn’t something students did only at certain times of the day?

What if, instead, it was built into the fabric of their lives — or even the very walls of their school?

Employees at innovative companies like Google use…

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ISTE CEO shares his vision for ISTE

ISTE CEO shares his vision for ISTE

06/14/2017

Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Literacies, Makerspaces, Personalized Learning, professional learning

ISTE CEO Richard Culatta’s passion for innovation goes back to one of his first jobs when he was putting his degrees in Spanish teaching and educational psychology to work as the director of operations for a school in rural Guatemala.

Seeking new ways to bridge…

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