Recent articles

Coding in the classroom with real-world learning
06/01/2017
Topics: 1:1, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, Literacies, Mobile learning, professional learning, Robotics, STEM & STEAM
The Innovator Solutions section includes contributions from corporate sponsors and advertisers representing education organizations, businesses, policy-making bodies and other influencers dedicated to transforming education.
Today’s students need to prepare for a variety of…

Bring the feel of an edtech conference to your district PD
05/26/2017
Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Literacies, Makerspaces, professional learning
It’s imperative that schools have updated technology. But that technology is only useful if educators understand how to use it to enhance learning. That’s why good professional development is so important.
Good tech PD, however, can be difficult to pull off. If…

Polarized? Not this student-created election!
05/24/2017
Topics: Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Literacies, Makerspaces, professional learning
Our job as educators is not only to teach our students academic skills, but to train them in life skills to use kind words, unify and not divide, and promote civility, digital citizenship and responsibility. Regardless of political beliefs, it was challenging to pull this off…

Leah LaCrosse: You are an innovator and you have something to share!
05/22/2017
Topics: 1:1, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, Literacies, Mobile learning, Online learning, professional learning
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and electric atmosphere.
We asked a…

4 things to do before ISTE 2017
05/10/2017
Topics: ISTE Conference & Expo, professional learning
There are so many rich opportunities at the ISTE Conference & Expo that it can be an embarrassment of riches unless you come with a plan. Fortunately, we’ve got you covered.
Here are four simple steps you can take before you…

Aaron Sams: Chase something interesting at ISTE 2017
05/04/2017
Topics: Assistive and adaptive technologies, Augmented reality, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Gamification, Gaming, Literacies, Makerspaces, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and electric atmosphere.
…

When students become teachers
04/27/2017
Topics: Advocacy, Assessment, Corporate innovation, Education leadership, professional learning, Standards
Students in the Kenai Peninsula Borough School District (KPBSD) in Alaska were familiar with videoconferencing. After all, distance learning via videoconferencing technology (VCT) had become a regular event in their remote rural schools, connecting them to professionals and other students…

Reshan Richards: ISTE 2017 is a networking amplifier
04/26/2017
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools
Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and the electric atmosphere.
…

Use badges to create self-paced learning experiences
04/21/2017
Topics: 1:1, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools
Awarding badges is more than a way to recognize student accomplishments. For educator Michele Haiken, badges also offer a way to give students a self-paced learning experience.
“I looked to my gaming experience and I borrowed the idea of badging as I re-examined my curriculum…

4 tools to streamline your edtech coaching practice
03/03/2017
Topics: professional learning
If there’s one feeling many edtech coaches can relate to, it’s a sense of being pulled in several directions. After all, coaches often serve multiple grade levels and school sites and wear many hats.
“The good news is that once teachers get a taste of…