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Aleigha Henderson-Rosser: A leader in finding what' 's possible

Aleigha Henderson-Rosser: A leader in finding what's possible

01/01/2015

Topics: Online learning, Project-based learning

Why is the sky blue? Why are there waves? How do bees make honey? Where does the sun go at night? How do birds fly? How do lightsabers work? This question will make sense later. Promise.

They're basic questions, but we all need to start somewhere, and these queries build the…

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10 ways to get started with 3D printing

10 ways to get started with 3D printing

12/30/2014

Topics: Makerspaces, Project-based learning, STEM & STEAM, Tools

When I first watched a 3D printer in action, I went through a rapid progression of reactions:

I was mesmerized by the repetitive movements and the colorful objects it created.  I envisioned young students planning and creating 3D objects, then getting…

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Get inspired: Top 5 videos from ISTE 2014

Get inspired: Top 5 videos from ISTE 2014

12/17/2014

Topics: Makerspaces, professional learning, Project-based learning, STEM & STEAM

It's hard to pin down what makes the ISTE Conference & Expo such fertile ground for inspiration. Maybe it's the constant hum of excitement and passion that permeates the environment. Maybe it's the steady exchange of new ideas and information.

Whatever the case, if you haven't…

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Your PBL questions answered

Your PBL questions answered

11/24/2014

Topics: Project-based learning

A questioning mind is essential for teachers as well as students as you set off on your project-based learning journey. ISTE readers recently…

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Kailee Mitsuyasu: Growing her STEM knowledge

Kailee Mitsuyasu: Growing her STEM knowledge

10/21/2014

Topics: Project-based learning, STEM & STEAM

Kailee Mitsuyasu, 15, lives in Hawaii, a verdant island state that doesn't grow enough food to feed its 1.4 million people.

About 90 percent of Hawaii's food is imported, according to state estimates. If a natural disaster or global event disrupted the planes and ships that deliver…

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Put students in charge of their learning

Put students in charge of their learning

08/21/2014

Topics: Personalized Learning, Project-based learning

On a Monday morning at a junior high school just outside of Cleveland, Ohio, a student teacher enters Room 120 for the first time. Looking to his left, he sees students discussing how to write an appropriate description of a picture they've just embedded in the online poster they've created…

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The maker movement: A learning revolution

The maker movement: A learning revolution

02/11/2019

Topics: Makerspaces, Project-based learning

The impulse to create is one of the most basic human drives. As far back as the Stone Age, we were using materials in our environment to fashion tools for solving the problems we encountered. And in the millions of years since then, we have never stopped creating. In fact, the rise of…

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Connect English learners to science with online projects

Connect English learners to science with online projects

07/21/2014

Topics: Assistive and adaptive technologies, Augmented reality, Online learning, Project-based learning, Standards, STEM & STEAM, Tools

For many of us, learning science in school meant opening worn textbooks, watching projector slides in a stuffy classroom and dissecting rats once you got to eighth grade. Did you ever ask yourself, "How is this relevant? How can I take this knowledge, go out into the world and use…

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Jeff Charbonneau asks: What is your ' 'What if?' '

Jeff Charbonneau asks: What is your 'What if?'

07/01/2014

Topics: Mobile learning, Project-based learning, STEM & STEAM

Jeff Charbonneau was named 2013 National Teacher of the Year for a reason. The man gets involved. In his small school in Zillah, Washington, a community of only 3,000 people, Charbonneau wears many hats. He's the high school chemistry teacher. He's also the yearbook teacher and the assistant…

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5 visionary lessons from beyond the world of ed tech

5 visionary lessons from beyond the world of ed tech

06/30/2014

Topics: Makerspaces, Project-based learning, STEM & STEAM

If education is to evolve to meet the needs of a digital world, we can't afford to keep drinking from the same pool of ideas. Technologies and innovations from beyond the realm of academia — 3D printers and video games, mobile devices and the maker movement — have already had a profound…

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