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Start your own online student competition

Start your own online student competition

09/25/2015

Topics: Gamification, STEM & STEAM

Students are easy to get engaged. Many will watch videos and play games online all day long when given the chance. Getting them to create meaningful products rather than just mindlessly consuming, however, can sometimes be a challenge.

One way to inspire even the most reluctant…

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EdTekTalk: Sergei Lupashin makes a case for challenge-based learning

EdTekTalk: Sergei Lupashin makes a case for challenge-based learning

09/08/2015

Topics: Gamification, ISTE Conference & Expo, Robotics, STEM & STEAM

Contrary to popular belief, not all engineers were born with an affinity for math. Some have to find the right inspiration.

Take Sergei Lupashin. The Russian aerial robotics researcher, inventor, businessman and…

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5 standards-aligned lesson plans

5 standards-aligned lesson plans

08/24/2015

Topics: Curriculum, Standards, STEM & STEAM

In June, I wrote about five fabulous lessons you could “steal” from…

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CT scan: Computational thinking broadens student's analytical thinking skills

CT scan: Computational thinking broadens student's analytical thinking skills

07/14/2015

Topics: Coding & robotics, Computational Thinking, STEM & STEAM

When Jeannette Wing shared her vision in 2006 that computational thinking (CT) would be “a fundamental skill used by…

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Enough tchotchkes! Get students making meaningful 3D projects

Enough tchotchkes! Get students making meaningful 3D projects

06/01/2015

Topics: Makerspaces, STEM & STEAM, Tools

As 3D printers increasingly find roles in schools, libraries and even homes, it is vital that educators provide challenging and meaningful projects. School administrators, trustees, superintendents and parents will not be impressed by an iPhone case downloaded from the internet to roll off the…

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Engaging girls in games and coding

Engaging girls in games and coding

03/11/2015

Topics: Coding & robotics, Computational Thinking, Gaming, STEM & STEAM

Tanya Martin is a mother, an educator and a World of Warcraft aficionado. As a gamer, she is exposed to a lot of stereotypes about women and gaming as well as notions that girls aren't as good at computer skills and coding as boys. 

" "We need to get rid of those stereotypes," " she…

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Put student passions at center of learning

Put student passions at center of learning

03/09/2015

Topics: Flipped learning, Project-based learning, STEM & STEAM

The key to engaging students in authentic, engaging and meaningful project-based learning is making projects relevant to students. As educators, we've been taught that project-based learning starts with a well-defined driving question. However, when a challenge question is firmly written…

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It is rocket science! And your students can be part of it

It is rocket science! And your students can be part of it

03/06/2015

Topics: STEM & STEAM

NASA's Magnetospheric Multiscale (MMS) mission launch March 12 provides an unprecedented opportunity to bring ISTE Standards-ready, hands-on science activities related to the mission to classrooms. 

The MMS mission will study the mystery of how…

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Teen investor ' 'kickstarting' ' new Arduino board

Teen investor 'kickstarting' new Arduino board

03/03/2015

Topics: Makerspaces, STEM & STEAM

Last year when we talked to 13-year-old Quin Etnyre, the budding young inventor and entrepreneur was immersed in plug-and-play electronic circuits. When he wasn't tinkering with the ArduSensors he had invented, he was…

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Create your own mobile makerspace

Create your own mobile makerspace

02/25/2015

Topics: Makerspaces, Mobile learning, STEM & STEAM

Can old-fashioned craft supplies like pipe cleaners and toothpicks measure up to new and exciting classroom tech offerings like animation software and 3D printers?

Yes, says Laura Briggs, technology resource teacher/staff developer and coach for Loudoun County Public Schools in…

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