It’s a familiar hunt for educators – finding that one app that’s the magic bullet for teaching a skill or providing practice. It’s a search that’s futile, and one that should be replaced with a new way of thinking.
Imagine searching instead for tools that allow learners to…
As we juggle multiple roles — educator, parent, volunteer — many of us find ourselves wishing we had more time in each day. Although it’s impossible to add more hours, there are ways to use…
Artificial intelligence has gone mainstream. It’s already integrated into our everyday lives, with realistic voices responding to questions and requests. For a while now, we have been able to get reminders for appointments, encouragement for fitness routines, and remote control over…
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Digital Citizenship, Flipped learning, Gaming, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools
Each year, educators, students, parents, industry members and others gather for the National Digital Citizenship Summit. The goal of this event is to expand the conversation and inspire collaborative change around issues related…
As a teacher of Spanish, I am always looking for innovative ways to encourage student choice and make my students feel valued. I provide experiences that help them use technology to improve their foreign language skills and produce a more authentic and meaningful representation of what they…
Topics: Assessment, BYOD, Computational Thinking, Curriculum, Flipped learning, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, Parent engagement, professional learning, Technology infrastructure, Tools
Being an educator is a lot like practicing yoga.
Yogis strive to develop stronger, more flexible bodies. Educators work to develop stronger, more flexible minds.
Yogis form communities and seek out training to deepen their practice. Educators build professional learning networks…
Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Standards, Technology infrastructure, Tools
The ultimate goal of our educational system is to develop students as college-, career- and life-ready individuals who can thrive in a global, high-tech world. This goal can be supported or discouraged based on the learning environment, materials and instructional choices that are made for…
As a teacher, do you ever wish you could clone yourself? Do you fantasize about all the creative interactive lessons you could create if you had more time?
Screencasting, although not a cloning tool, does offer a way to customize and create personalized learning…