It takes a community to effect change. Our corporate members serve as valuable allies as we work to transform education for the digital age.
The companies that join ISTE are dedicated to empowering connected learners in a connected world, and their products and services reflect their commitment to our shared mission. When you need a solution, tool or resource to help improve learning and teaching in your school or district, look to ISTE’s corporate members for help you can trust.
Learn more about ISTE corporate membership!
Help us create a world where all learners thrive, achieve and contribute.
Supporting education initiatives across the country, Adobe Systems, Inc. enables a new way of teaching and learning by providing digital creation, communication and collaboration tools for classroom and campus-wide use. By offering industry leading products at accessible prices, free online curriculum and resources for educators, Adobe is ensuring that teachers and students have access to the latest technology they need to be successful in and out of the classroom.
Backpack Interactive is a creative strategy, UX & design company with 20 years experience in the edtech space.
BrainPOP (www.brainpop.com) creates cross-curricular digital content that engages students and supports teachers, from animated movies, student creation and reflection tools, learning games, and interactive quizzes to customizable and playful assessments, lesson plans, professional development opportunities, and beyond. The individual account system My BrainPOP lets teachers assign work, provide feedback, and keep track of learning overall. Ideal for classrooms, home, and mobile devices and individual, team, or whole-class learning, our resources include BrainPOP Jr. (K-3), BrainPOP (available in English, Spanish, Mandarin, and French), and, for English language learners, BrainPOP ELL. We’re used in nearly 40 percent of U.S. elementary and middle schools and welcome millions of monthly site visitors; our award-winning apps regularly rank among the highest in the major app stores’ education categories.
Leading educational solutions and services company committed to helping all students reach their full potential. The company includes: Learning A-Z; Explore Learning; Voyager Sopris Learning; and Kurzweil Education.
Canon U.S.A., Inc., is a leader in professional business, consumer, and industrial imaging equipment and information systems. Its extensive product line and digital solutions help enable businesses and consumers, worldwide, to capture, store, and distribute information. Canon is listed by Fortune as one of the '"World's Most Admired Companies"' and it appears on the Business Week's list of '"100 Best Global Brands."'
CDW-G is a leading provider of technology solutions to educational institutions at all levels. Our technology specialists and engineers offer expertise in designing customized solutions, while our advanced technology engineers can assist customers with the implementation and long-term management of those solutions.
codeSpark introduces young learners to computer science by turning programming into play. Over 40,000 schools use our free app for K-5 computer science.
COMPUTER EXPLORERS (CE) provides broad-based technology solutions designed by Educators, for Educators. Our turn-key operation provides a complete scope and sequence, curriculum and lesson plans for project-based learning, and a certified technology teacher who will integrate the core curriculum into technology instruction.
Specifically designed for K-12, the Brightspace Learning Environment is a powerful tool that enables student assessment,parent engagement, professional learning, and course building. All through an intuitive, user-friendly interface and accessible on any device.
Dell EMC is committed to helping educators transform the education system so that students develop the knowledge, skills and dispositions they need to succeed in an increasingly digital world and a globally competitive workforce. As a leading provider of technology and services to schools, Dell EMC listens to and works with students, educators, administrators, parents and community members around the world to bring an outcomes driven approach to learning modernization. With a dedicated team of education experts and an end-to-end portfolio of IT solutions designed to support learning, Dell EMC is uniquely positioned to work with districts to drive student achievement. Learn more about Dell EMC in K12 Education at www.DellEMC.com/K12. Follow us on Twitter @DellEMCedu.
As the global leader in standards-based digital curriculum resources, digital content, and professional development for K-12 classrooms worldwide, Discovery Education is transforming teaching and learning with award-winning digital textbooks, multimedia content and the largest professional learning community of its kind. Serving more than 5 million educators and 51 million students, Discovery Education’s services are available in approximately half of U.S. classrooms and primary schools in the UK, and more than 90 countries around the globe. Inspired by the global media company Discovery, Inc., Discovery Education partners with districts, states, and like-minded organizations to captivate students, empower teachers, and transform classrooms with customized solutions that increase academic achievement.
Edmentum’s powerful learning solutions blend technology with individual teaching approaches, supporting you to meet your students where they are and guide them to reach their full potential. Together, we empower futures, one student at a time.
Google for Education: A solution built for learning and designed for the classroom that includes easy-to-manage affordable devices like Chromebooks and tablets, a “mission control” for class through Google Classroom, a powerful suite of productivity tools with Google Apps for Education, and new ways to engage students like Google Expeditions. Together these tools help teachers save time, increase collaboration, and inspire curiosity while students discover and learn together on any device, from anywhere.
Happy Code is a global reference in STEM teaching – Science, Technology, Engineering and Math – with a presence in countries including Brazil, Portugal, Spain and the United States. It was created in 2015 out of the need to teach computer science to children and adolescents. The teaching methodology is based on the development of 21st-century skills, working on key disciplines for training people to be better prepared to deal with the new challenges of the digital age. The interactive courses on coding, game and application development, robotics, Internet of Things, cognitive computing and other subjects introduce students to an innovative environment. Through project-based learning, the content stimulates competencies such as reasoning, creativity, critical thinking, problem solving, communication and collaboration.
IBEC is an international coporation. Our vision and social responibility has allowed us to become the best strategic partner of the different sectors of society in access, use and exploration of the IoT.
Built for the cloud, iboss leverages an elastic, node-based architecture that provides advanced security for today's decentralized organizations and scales to meet the ever-increasing bandwidth needs of tomorrow.
KneoWorld technology based learning programs engage special needs students of all abilities to help build confidence, solve problems, focus, reason and be resilient. Our analytics provide immediate measurable results allowing teachers, principals and parents to monitor individual student progress in six learning categories. Our programs complement the school curriculum and are used widely.
LearnPlatform is the comprehensive edtech management and rapid-cycle evaluation system for educators and administrators to organize, streamline and analyze their classroom technology to improve instructional, operational and financial decisions. The SaaS edtech system of record gives education organizations the ability to inventory and select digital learning tools, establish and maintain regulatory compliance, and measure outcomes to gain meaningful, actionable evidence to ensure learning ecosystems are safe and cost-effective. K-12 districts, higher ed institutions and state education agencies use the research-based LearnPlatform to continuously improve standards of practice that drive blended and personalized learning at scale, expand equitable access to education technologies and increase student achievement.
For more than 35 years, LEGO® Education has been working with educators to deliver hands-on learning experiences that make learning fun and engaging. All LEGO Education solutions are based on the LEGO system for playful learning and paired with educator-created or reviewed curriculum and digital resources. Designed with feedback from educators, LEGO Education solutions enable students to succeed by encouraging them to become active and collaborative learners, build skills for future challenges, and establish a positive mindset toward learning. Find out more at www.LEGOeducation.com.
MDR helps you connect with educators at their job, in their home, and the places they visit on the web. Our digital, direct, content, and social marketing solutions give you fresh opportunities to find prospects, build a community, and grow your brand with the educators you most want to reach.
At Merge, we’re creating the future of toys and the future of play every day. We work with toys because in every generation, toys create the future of kids. We specialize in virtual reality, the place where the physical and digital worlds merge together, because it’s the gateway to this future. And we strive to make it easy, fun and safe for everyone, starting with kids 10 and up, because we want it that way for our kids, too.
Supporting bold education reform, Microsoft's mission is simple: support bold education reform to help prepare students for today's highly competitive workforce, and support our U.S. educators with software and programs that fuel powerful learning and digital-age skills.
Nearpod is an award-winning lesson design and delivery platform that empowers K-12 teachers to create engaging learning experiences for their students. Used by teachers in more than 60% of U.S. school districts, Nearpod is the instructional technology partner that helps schools fulfill their digital commitments by providing a combination of award-winning instructional software, highly interactive content, and personalized support.
ODYSSEYWARE® delivers a technology-rich learning management system with engaging core and elective courses to public, charter, and virtual schools in more than 2,500 school districts across the United States. With courses available for students in grades 3-12, ODYSSEYWARE can be seamlessly integrated into a traditional educational environment or used in a blended learning program to reach a diverse range of students. Founded on the belief that given the right tools and the right teachers, every child can learn, ODYSSEYWARE can be customized to support credit recovery, remediation, RTI, accelerated learning, academic enrichment, and instruction for alternative students.
Book Creator is an educational app which allows teachers or students to create, read and publish ebooks in the classroom and beyond. Available for iPad, or as a Chrome web app at app.bookcreator.com.
Schoology is the education technology company putting collaboration at the heart of the learning experience with an easy-to-use LMS that connects the people, content, and systems that fuel education. Millions of students, faculty, and administrators from over 60,000 K-12 schools and universities worldwide use Schoology to shape learning experiences and improve student outcomes.
AristotleInsight::K12 is an all-in-one solution for Classroom Management, Student-Centric Filtering, Asset Tracking & Reporting, and Student Analytics. The system provides student visibility, real-time alerts, and automated reporting on all device types.
SMART Technologies is a world leader in technology solutions for education, that help teachers and students discover and develop their unique greatness through natural collaboration. Over 2.8 million classrooms in 175 countries around the world use SMART solutions and SMART Notebook software to make learning more interactive, engaging, effective and fun. With over 3.2 million SMART Board interactive whiteboards, interactive displays and interactive projectors installed internationally, SMART has been a consistent innovator since creating the first interactive whiteboard in 1993. Greatness exists in every student. It’s up to us to help them discover and develop it. Because when students realize what they’re good at and what they love to do, they develop a sense of purpose, of mattering. Happiness, success and confidence all come from finding their purpose. Our solutions empower teachers and inspire students to discover what they’re good at and what they love to do, and to develop their sense of purpose. To learn more, visit smarttech.com.
TechnoKids Philippines is a technology education company that designs learning experiences for students to nurture their love for learning and bring joy into their classrooms. We provide them with opportunities to explore the different kinds of technology, which ultimately build their life skills. We also offer schools with comprehensive services such as an online portal for learning and teaching materials, teachers’ training, and event support.
Technology Box, Inc. facilitates students and teachers a creative and secure use of technology. T-Box offers educational resources for each grade level, access to a comprehensive online learning platform, assistance and training. We help schools transform teaching and learning for the digital age.
Hello we're Texthelp. We believe that literacy is every student's passport to success. We create smart, user-friendly literacy and learning solutions, that provide the support each student needs; through reading, writing, math and research features.
The Source for Learning, Inc. is a nonprofit organization committed to making educators’ lives more productive and professionally rewarding. We are an established online creator, compiler, and curator of high-quality learning assets. For almost 40 years, SFL has been building a loyal following of early childhood and K-12 educators – from novices to classroom veterans – giving them new perspective on how to teach what they teach using technology. SFL’s K-12 program collectively brings more than 200 years of professional education experience to our products and services designed to enhance learning for children. Educators have access to TeachersFirst©, a rich archive of teacher-reviewed, classroom-ready content; OK2Ask©, virtual professional learning workshops and Twitter chats; and MySciLife©, a safe, social learning environment where middle level students Live and Learn science concepts. Source for Learning K-12 resources are free and ad-free for teachers.
We’ve created a cutting-edge online learning platform that matches students learning English in China with inspiring teachers. We develop the curriculum and our teachers work from wherever they want, set their own schedules, and take home competitive pay. Technology and our online platform enable this wonder to happen anytime, anywhere.
Beanstack helps educators and librarians create, manage and measure reading challenges. Using a website customized to each school or library and an easy-to-use mobile app, it’s easier to track independent reading, keep