Teachers nationwide are adopting immersive technology –
devices and software that provide augmented, virtual and mixed reality
experiences – to enable students to go on virtual field trips, manipulate 3D
objects and augment the world around them. Immersive technology resources can be
far less costly than many believe, but there are issues school districts should
resolve before making purchases and implementing this
Learning Transported provides practical insights and classroom examples to
help educators plan and establish goals so that their investment in immersive
technology benefits the greatest number of students.
Topics covered include:
- Definitions and examples of augmented, virtual and
- Comparison of devices and platforms, and tips for
selecting the best one.
- Lesson plans mapped to standards and content areas.
- Ideas for using immersive technology tools in the classroom.
Immersive technology has great potential to transform learning and create
engaging experiences for students. Before bringing it to the classroom,
educators must consider the most important factors: that the instruction
addresses student outcomes and standards, and that the mechanism for delivering
this learning (no matter the device) is safe, affordable and suitable for the
About the Author
Jaime Donally began her career teaching PK-eighth grade
math. As a teacher, she used multiple technology resources, and now, as an
educational technology presenter, she provides training on trending technology
topics and technology integration. Donally is part of the ISTE 3D Network PLN
leadership and the ISTE Global Collaboration PLN leadership. Her latest
adventures include the startup of EdChange Global (formerly edcamp Global),
Global Maker Day and the