SSN - 1943-9725
Dr. Lucianne Brown
Director, Teaching with Primary Sources Program of the Library of Congress
Governors State University
College of Education, Instructional Technology
University Park, IL 60484
Notes from the Editor
Veronica McGowan, Former JCT Editor
Welcome to the 10th online issue of ISTE’s Special Interest Group for Computing Teachers (SIGCT)’s Journal for Computing Teachers (JCT). SIGCT advances the practice of teaching computing and computer science in elementary, secondary, and postsecondary education to meet needs for all students as well as those wishing to study some aspect of the discipline in more depth.
In the Summer 2013 issue, we offer six articles covering an array of topics of interest to teachers invested in employing technology in their classrooms.
Shannon Campe, Jill Denner, and Linda Werner provide a qualitative study of game analysis in their article, "Intentional Computing: Getting the Results You Want from Game Programming Classes.” The authors offer recommendations to help guide educators in their decisions about how to incorporate game programming into their curricula in a way that is most likely to promote engagement and learning.
In “Collaborative Co-Teaching: Use of Wiki as a Collaborative Catalyst,” Fan-Yu Lin and Ying-Hsiu Liu discuss an application of a wiki program in a co-taught graduate teacher education program.
In the literature review “Video Games and the Classroom: The Relevancy of Video Games in Education Today,” Morgann (Grignon) Roth captures the latest research and discussion concerning the benefits and drawbacks of employing classroom video gaming in regards to student behavioral factors.
Steven McGee, Ronald I. Greenberg, Dale F. Reed, and Jennifer Duck share results of a quantitative study regarding an initiative to increase awareness of the computer science field to underrepresented high school students with findings that suggest that increasing awareness in an enjoyable format can increase student motivation.
In “Gaming and Mathematics: A Cross Curricular Event,” Sharon T. Jones describes an afterschool workshop employing traditional computational math skills with computer gaming processes and discusses the implementation of a Computer Science Principles course in a high school based on the workshop.
Finally, Luke J. Stedrak, Justin C. Ortagus, and Leslie A. Locke discuss current trends concerning the role of technology and assessment in professional development in their article, “Improving Professional Development in Education: The Role of Digital Technology and Assessment.”
On a personal note, I’d like to thank all of the authors, peer reviewers, and editorial board for a wonderful two years during my tenure as editor. I step down to take on the duties of president of SIGCT, but leave you in the capable hands of Dr. Lucianne Brown of the College of Education at Governors State University, University Park, Illinois. I would also like to thank all of the writers and readers of the JCT for such an enjoyable experience and encourages new writers to find their voice by submitting to JCT.
JCT invites papers and other materials for possible online publication. Email material directly to Editor Lucianne Brown (email@example.com). If you have any questions, want to discuss a possible submission, or have some ideas for the journal, please contact Dr. Brown directly. And please consider helping us promote JCT by tweeting, posting, and referring it to those in the field.
The Journal for Computing Teachers is indebted to its editorial review board for lending their volunteer expertise in the blind peer-review process. Please contact JCT if you are interested in being on the board or want more information about it. Email the editor at firstname.lastname@example.org.
JCT thanks SIGCT for its continued sponsorship and promotion of this online journal. If you would like to become involved as a SIGCT volunteer, please contact the president, Dr. Veronica McGowan, at email@example.com.
We hope you enjoy reading the Summer 2013 issue of the Journal for Computing Teachers.
The Summer 2013 issue of JCT contains informative articles about teaching with and about computing. Simply click on the links below to download the papers individually for free from the ISTE Store. All files are PDFs.
"Intentional Computing: Getting the Results You Want from Game Programming Classes" by Shannon Campe and Jill Denner, ETR Associates; and Linda Werner, University of California Santa Cruz
"Collaborative Co-Teaching: Use of a Wiki as a Collaborative Catalyst" by Fan-Yu Lin, Robert Morris University, and Ying-Hsiu Liu, University of Missouri–Columbia
"Video Games and the Classroom: The Relevancy of Video Games in Education Today" by Morgann (Grignon) Roth, Liberty University
"Evaluation of the IMPACTS Computer Science Presentations" by Steven McGee, The Learning Partnership; Ronald I. Greenberg, Loyola University Chicago; Dale F. Reed, University of Illinois at Chicago; and Jennifer Duck, The Learning Partnership
"Gaming and Mathematics: A Cross-Curricular Event" by Sharon T. Jones, Mary Beth Frierson, and Renada Poteat, Charlotte Mecklenburg Schools
"Improving Professional Development in Education: The Role of Digital Technology" by Luke J. Stedrak, University of Southern Mississippi;
Justin C. Ortagus, The Pennsylvania State University; and Leslie A. Locke, University of Southern Mississippi