Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
Positive behaviors Interactions that convey a portrait of the way you want to be perceived and healthy interactions with technology itself, for example, moderating the time online or gaming, ergonomic issues and balancing use of media with daily physical activity.
Safe behaviors Interactions that keep you out of harm’s way, for example, knowing the identity of who you are interacting with; how much and what kind information you release online; protecting oneself from scams, phishing schemes and poor purchasing practices (e-commerce theft).
Legal behaviors Interactions that are mindful of the law, for example, abiding by copyright and fair use, respecting network protections by not hacking them and not using another’s identity.
Ethical behaviors Interactions that align with one’s moral code, for example, preventing or not engaging in cyberbullying, trolling or scamming; avoiding plagiarism; supporting others’ positive digital identity.
Online or networked devices For example, internet-connected computers or tablets, multi-player gaming systems and cell phones.