Schools are using gaming technology as a way to engage learners and connect
with technology tools familiar to students. The authors have embraced the
Nintendo Wii as a tool to support math instruction, allowing students to make
real-life connections with math concepts.
Wii activities can be engaging, student-friendly data production tools that
generate scores, times, and rankings for students to explore and discuss in the
mathematics classroom. As students play the games, their teacher has an
opportunity to guide them through rich dialogues, posing questions to elicit
This book includes 48 lesson sparks organized by grade level and aligned to
Common Core State Standards.